Do you have any of these data? And no, i don't want to balance things but to be as close to historical perspective as possible. And about the Japanese: Have you heard this or you have seen this? It is importand.
????
I don't understand what you are saying. Are you saying that these Pylons are ALWAYS attached to the airplanes even in default loadout? In this case you are wrong. An example using these anti-gravity (ops 0 kg i meant) Pylons is the I-16 Type 24.
So you mean that you are unaware of the game's specs? If yes then how will you be able to make proper adjustments? And i clearly stated in simple words what these numbers mean.
I have also "heard" that some certain guns have increased damage and that some other have Twice the penetration ability of some others, have you "heard" it also? A comparison can be made by using some reliable data (except from books of course) like this:
http://www.quarry.nildram.co.uk/WW2guneffect.htm
He is the author of the Flying Guns.
I am not accusing anyone for anything. I only want historical accuracy and proper "tuning"/bug correcting of the game.
I edited what exactly? I didn't edit the MEANING of the posts, but saved space for un-needed "data". It is not the place for extensive inspecting of the data.
What kind of evident do you need to make the Pylons to have weight?
What kind of data did you use when you made all the rest of the Pylons weighting from 150kgs to weight 15 kgs?
Oh, and drag means less maneuvrability, less climbing, etc...
Language barrier? Perhaps.
Cheers,
