Quote:
Originally Posted by Feathered_IV
Originally Posted by TheGrunch:
The only problem is that where you don't have many flyables, multiplayer can get quite predictable.
I would respectfully suggest that large numbers of flyable aircraft do not contribute much to mission-variety when they can only perform two tasks ie: bomb something or shoot something down. In Il-2 the only variety is where you fly to to do one of these two basic tasks.
I love the Il-2 series, and have done for many years. I think that I have pretty much outgrown it though. There just isn't enough variety in the mission goals to make me want to do it all again for another eight years. I hope SoW will give more thought to the many roles and objectives of a pilot in WW2.
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Two ore even 4 flyables - the main mistake of any team that would start after success of Il-2. Even if to compare with intial release of Il-2 in 2001.
Player would like to fly and master different aircraft. Some time very different.
I can tell much more what make the sim successfull, but you know.... I will not tell it now

However I prsonally really know what should be and should't be in a fligth sxim that to make it successfull even morte than IL-2 series. And I hope to reach that stage that to "overjump" my onw Il-2.