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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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I'm glad to hear your not saying that the sequel will not be merge-able, and the fact the your even calling the next project a Sequel, suggests it could still be merge-able. I understand that work on new content for COD has stopped, like maps, missions, and campaigns. and the development is only fixing COD and developing the Sequel.. The question is what is being fixed in COD. You have to assume issues like the AI, Commands, FM, DM, Weather/Clouds, Water, graphic engine optimizations, game engine optimizations, must be part of the fix for COD and all Sequels. This is where the confusion lies, and most arguments begin. I understand some of these fixes will take time, and will continually evolve over the life of the series, but these fixes must be merge-able. Hopefully the critical performance patch is successful, which might sway the announcement in a positive direction regarding the business model of merge-able sequels with other revenue streams, like MMO's, and some complex aircraft sales. I'm currently not interested in MMO's, but after a few years of paid Sequels, where a considerable amount of content has been added, features improved, terrain more photo realistic, computers more powerful, where large map 24/7 campaigns are possible, I would gladly join MMO's to help continue the revenue flow that could subsidize continued improvements to the sim. I hope the original plan to future proof the game engine holds true.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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