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IL-2 Sturmovik The famous combat flight simulator. |
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#23
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I don’t offen talk about the quality of planes (graphics, historical accuracy …) or flight dynamics or even ballistic because I know that features like that will be very advanced/accurate and I trust Oleg on that particular point, totally agreeing that they must remain a priority in BoB. Why do I seem to focus on clouds ? As I’m flying gliders for almost 15 years now, I’m very concerned about the meteo effects and the aspect of the sky in general. (we use clouds to localize thermals) I don’t ask to have the whole variety of clouds in BoB but at least some good looking cumuluses. I was very happy to have 3D clouds in IL2 and I really expected to have something more realistic in BoB. Even if the cloud variety seen until now in the updates is not very wide, the clouds that are supposed to be the cumuluses don’t look so bad and with some little improvements they could look much better. - The bottoms of cumuluses should be FLAT and very dense during the day (in the good season) until the convections stop in the evening. - The flat base of these clouds should be much darker and thicker and in general the ambiance under a good size cumulus is quite darker than what we saw untill now in the WIP with more ‘strange’ light variations between blue and mauve. I’m also very disappointed by the fact that that the new clouds and the advanced meteo effects will not be part of the first release. I think that it’s a marketing mistake because it’s the eye candy that every virtual pilot expects in a modern combat flight sim to make the difference with what we have now (IL2, Lock On, ROF etc …) Now after a two week deprivation, I’m very impatient to discover this Friday’s update of the place holders used in the WIP of BoB ![]() Last edited by Redwan; 02-16-2011 at 11:00 AM. |
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