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  #191  
Old 12-12-2015, 06:30 PM
Jeremiah_Weed Jeremiah_Weed is offline
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Default More on Bug that wasn't a bug

Just FYI, I traced my "bug" all the way back to the original installation of 4.07 from the game CD. I keep that version on my hard drive so I don't have to reinstall from the CD should I need to. Anyway, I uninstalled it and then re-installed it and the "bug" persists. My optical drives are fairly new and top line drives, so I'm going to assume the problem is in the game CD itself. So I've ordered a new one.
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  #192  
Old 12-23-2015, 04:07 AM
ColHut ColHut is offline
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Default 12.7mm AAMG engaging targets at 3100m altitude

As above in 4.13. Even the Soviet staff study only gave 1800m as the maximum altitude to engage enemy aircraft, and that in the context of massed fire.

The 25mm AA gun does not engage At this height (but 37mm and above do).

I Assume this is a bug?

Regards
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  #193  
Old 01-03-2016, 03:14 PM
acepilot1 acepilot1 is offline
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Default Found bug ...

When i made a mission in full mission builder and using the SBD-3 as your aircraft to fly , and change the REGIMENT , the button Arming dos noth work , when the mission start. The only way to work with the button is choose none as regiment , than the button activate and works fine.
Ith seems there is a bug in wan of the patches , probebly the last wan 4.13 ...

Hope they fix ith in the next patch ...
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  #194  
Old 01-07-2016, 03:43 AM
Marabekm Marabekm is offline
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Default

Has this already been reported?

If I start a coop in the B-24 ball turret, they keys for adjusting target wingspan (bombsight drift left and right keys) do not work unless I switch to bombardier position and then back to ball turret.

Update: Found another small issue. (Names have been changed to protect the innocent)
Mario is flying a B-24D. Luigi is sitting in bombardier seat. Normally, how many points Luigi gets by destroying ground targets would also be given to Mario. And this works. However yesterday while flying a mission to high level bomb an enemy airfield, which at the same time, was being attacked by a flight of P-47s at low level, led by Bowser. Luigi's aim was good and scored hits on parked aircraft resulting in 125 points for both Mario and him. But since Bowser was strafing these aircraft at the exact time, he to was destroyed by raining 1000 pound bombs. Which resulted in - 300 points. However the negative points was not applied to Luigi's points, only Mario's. Apparently the positive points apply to both, but negative points only apply to person in pilot seat.

In the end:
Mario - 175
Luigi 125
Bowser KIA

What I should be:
Mario -175
Luigi -175
Bowser KIA

Last edited by Marabekm; 01-08-2016 at 12:49 PM. Reason: Another bug found
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  #195  
Old 01-08-2016, 12:54 PM
Marabekm Marabekm is offline
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Quote:
Originally Posted by acepilot1 View Post
When i made a mission in full mission builder and using the SBD-3 as your aircraft to fly , and change the REGIMENT , the button Arming dos noth work , when the mission start. The only way to work with the button is choose none as regiment , than the button activate and works fine.
Ith seems there is a bug in wan of the patches , probebly the last wan 4.13 ...

Hope they fix ith in the next patch ...
Not true, well sort of. You can use any regiment as long as it has been in the game BEFORE 4.13. In 4.13 a lot of new regiments were added. If you try to use full mission builder with any of these new regiments, it will not work properly Now I have not had any issues running QMB with the new regiments, only when using the FMB. So until they fix this, load up a 4.12.2 game and see what regiments are available there. Use these only in FMB of 4.13 and you should have no issues. This applies to all countries.

For example if I set the regiment to lets say VB-11 USS Hornet CV-12 (an old regiment) the mission will load no problem, but if I try to use VB-7 USS wasp CV-7 (added in 4.13) the mission will not work properly.

Last edited by Marabekm; 01-08-2016 at 01:02 PM.
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  #196  
Old 01-11-2016, 02:02 AM
Tolwyn Tolwyn is offline
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Default NTRK Recording—Bombsight Clutch State

When starting a recording of an NTRK in coop mode, (for example, in the B24), the NTRK packet recorder does not capture the correct "state" of the bombsight clutch.

So, in playback, turning right and left using the C-1 autopilot can result in the bombsite in playback looking left and right instead of being "engaged" ahead; ruining the playback view.

resolution:

Capture the state of the clutch on NTRK initiation—whether it's engaged or disengaged.
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  #197  
Old 02-04-2016, 01:20 PM
JacksonsGhost JacksonsGhost is offline
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Quote:
Originally Posted by Baddington_VA View Post
IL2 doesn't have enough online players these days
I'm not an online player but I may be sometime soon so I'm curious; where have all the online players gone to? I mean, which WWII flight sim seems to be getting the players these days?
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  #198  
Old 02-04-2016, 03:17 PM
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dimlee dimlee is offline
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Quote:
Originally Posted by JacksonsGhost View Post
I'm not an online player but I may be sometime soon so I'm curious; where have all the online players gone to? I mean, which WWII flight sim seems to be getting the players these days?
My assumption: "hardcore" players went to Cliffs of Dover and Battle of Stalingrad/Moscow, "arcade" boys - to War Thunder. Those who are versatile fly everywhere.
But true connoisseurs remain with IL2 !
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Q: Mr. Rall, what was the best tactic against the P-47?
A: Against the P-47? Shoot him down!
(Gunther Rall's lecture. June 2003, Finland)
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  #199  
Old 02-04-2016, 03:27 PM
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dimlee dimlee is offline
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Bug: engine gauges remain visible after the engine has been destroyed.
Ju88A-17. Online.
See grey oval in the centre of this screenshot.

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Q: Mr. Rall, what was the best tactic against the P-47?
A: Against the P-47? Shoot him down!
(Gunther Rall's lecture. June 2003, Finland)
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  #200  
Old 02-06-2016, 12:52 AM
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Spudkopf Spudkopf is offline
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Not sure if these ones have already been reported:

In QMB, if you use the position in flight option the player selected skin is also used on the flight leaders plane.

The position in flight option does not reset and remains at that last chosen, so if you decide to fly on you own on your next hop, attempting to launch a flight is this condition makes weird shit happen, no interior view and no view controls work, sounds of engines starting (even though you are alone), graphics all glitched out, etc.

Needless to say I was confused for several minutes, tried numerous launches in different theaters and with different planes, restarted the sim more than once and also rebooted the PC, was beginning to think that I had a corrupted files or something, then I noticed that position in flight was still set at 4 from my last flight.

As it lives on page to of the QMB setup screen I did not notice until I did a side by side setup with my lap top and my desktop.

Once 1 is re-selected everything works fine, the button behavior is also correct only letting you select a position from those available in your flight.
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