Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #761  
Old 11-27-2012, 12:04 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Possibly another bug here.

I already did the Vitamin Quest for the Dwarves. I tried to do the Driller Quest, but um... you have to "coerce" one of the vendors forcefully.

After he has been disposed of, it says I failed the Vitamin Quest, but I already succeeded in it before he um... got disposed of!

That said, so, where is my Driller boss? I feel guilty and not sure what is the right path here as both paths give items. Ahh too many choices!

[edit] never mind, I found the option.

Last edited by ckdamascus; 11-27-2012 at 12:08 AM.
Reply With Quote
  #762  
Old 11-27-2012, 12:38 AM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Quote:
Originally Posted by dainbramage View Post
I haven't read the whole thread, but these aren't in the OP:

-When a stack dies on a trap I get the mana bonus from transmute twice
-Lord of the North does reduced damage to high leadership units which isn't reflected in the skill description. Haven't figured out the actual formula.
-Engineers inflict burn every time they attack. It should be 15%.
-Berserkers' main hit does 4-7 damage but is listed as 4-5.
-Berserkers' retaliation does the shield bash animation and 3-5 damage of shock shield, but the description implies this is for their second attack only ("counter-attacks" rather than "attacks").
-Valhalla's Messenger doesn't do anything, at least at level 1. Berserkers and Warrior Maidens (the two vikings troops I'm currently using) tooltip damage is as it would be with no boost, and this is confirmed with crit damage.
-Speaking of which, I'm currently level 55 and have still only run into 15 viking enemies. Not sure if there's more vikings later, or this medal is unachievable.
-I managed to have two stacks on top of eachother. Told paladins to move to a different tile, but they went on-top of my berserkers instead. Screenshot attached. Haven't been able to reproduce this. Berserkers were the unit attacked/buffed when another stack targeted them, and for the sake of completion weren't healed by prayer.
Thanks for taking the time to share all that. Which build are you using? Want to confirm before I look into adding these in - especially since people are saying the viking medal works in build 6249 (you get credit for using any viking armies to kill off a stack . Also, can you remind me what Valhalla's Messenger is supposed to do when you get it? I haven't actually seen it in-game yet because my class doesn't have it.

@ivral wow, I'm surprised. It was reported as a bug that Gudrila's dialog contains spoilers so they must have done something about it. Kind of a confusing solution but glad it opens up later. She should probably say something like "It's too soon to ask a favor of you..." until she's ready to give the quest.

@Rork interesting, I thought only ghost blade was supposed to ignore magic resistance. Has anyone else confirmed magic axe working on magic immune enemies in build 6249? Maybe some of their tweaks introduced it.
If anyone else has seen any of these bugs persisting across builds let me know.

Last edited by camelotcrusade; 11-27-2012 at 04:31 AM.
Reply With Quote
  #763  
Old 11-27-2012, 01:18 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by Thorbalden View Post
I've done it. Royal grifins have -2 presen dragon and +1 skill oratory, but still persuasion have no effect with both maxed
I have a feeling this is NOT a bug, but another case of "misleading" wording.

Persuasion is only supposed to reduce natural inter-racial hatred. Not explicit hatred for each other.

So, elves don't like demons as a racial morale modifier, so persuasion works there.

However, royal griffins dislike dragons as a attribute/skill/talent which is NOT related to persuasion. It also wouldn't help Emerald Dragons and Giants either.

Also, the persuasion will not work at all until higher levels if the racial hate is that large (as somewhat indicated in the text description).
Reply With Quote
  #764  
Old 11-27-2012, 02:43 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Another bug
Dragon-informant quest from Professor Drotor

If you talk to him about the Dragons, and immediately say "Hey I got a talking dragon", you will lose a dragon, but the quest will not complete.

If you talk to him again, he will offer to take another dragon, which he does take and it DOES complete the quest, but it will cost you 2 dragons instead of 1.

Workaround, don't immediately say you have a dragon. Just say "I'll look for one". Go back, then offer the dragon. Only one dragon for the reward (as it should be!).

Valkyrie Set Bug
I dont' have any level 1-3 units, but suddenly I got slingers added to my reserve. It says it will only add a level 1-3 viking unit if I have some. I dont' have any.

Avenging Angel bug
Quite severe because even if I cast a spell on the enemy, they will take 1 dmg (if they are under the effect of Avenging Angel ala enemy skald), but it will NOT count against their avenging angel count.

I think that makes sense to not count against the avenging angel count, but it is insane that now half of their army is literally invincible unless I wait it out, dispel it, or sacrifice a unit to burn an avenging angel counter.

Skald/Caution bug?
That guy was dodging everything... heck, he even had a 0 stack with tons of negative health. You can tell I really didn't like him making his allies "invulnerable" to my spells.

Raven Bug?
After a battle, apparently I can keep feeding him things. I tried feeding him an ent sprout, instant crash to desktop. I tried with -dev, no difference or any logs. Just instant crash. Thorn spouts are OK though. Also a counter on when he is done would be nice.

bug -- this shows up when I first enter a battle.
lua_isnumber( m_pLuaVM, iIndex)
File: spells_common.lua line: 30

bug demon -- this occurs when the demon kills something. I'm not sure where the "class2power_mod" function is declared though.
addon_arena.lua:1907: attempt to call global class2power_mod (a nil value)
Attached Images
File Type: jpg skald-neghealthbug.JPG (387.5 KB, 12 views)

Last edited by ckdamascus; 11-27-2012 at 04:55 PM.
Reply With Quote
  #765  
Old 11-27-2012, 04:39 PM
Nirual Nirual is offline
Approved Member
 
Join Date: Nov 2012
Posts: 170
Default

Quote:
Originally Posted by ckdamascus View Post
Avenging Angel bug
Quite severe because even if I cast a spell on the enemy, they will take 1 dmg (if they are under the effect of Avenging Angel ala enemy skald), but it will NOT count against their avenging angel count.

I think that makes sense to not count against the avenging angel count, but it is insane that now half of their army is literally invincible unless I wait it out, dispel it, or sacrifice a unit to burn an avenging angel counter.
Best of all dispelling it won't even change the damage taken by that unit, at least not right away.

Quote:
Originally Posted by camelotcrusade View Post
@Rork interesting, I thought only ghost blade was supposed to ignore magic resistance. Has anyone else confirmed magic axe working on magic immune enemies in build 6249? Maybe some of their tweaks introduced it.
If anyone else has seen any of these bugs persisting across builds let me know.
All spells that deal physical damage can affect magic immune enemies from what I've seen. Dance of Winter, Frost Snake area damage, Geyser (only the physical portion, as far as I can tell). this makes me think magic immunity has been changed slightly and the description is somewhat misleading.

Last edited by Nirual; 11-27-2012 at 04:45 PM.
Reply With Quote
  #766  
Old 11-27-2012, 06:59 PM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Quote:
Originally Posted by ckdamascus View Post
Another bug
Dragon-informant quest from Professor Drotor

If you talk to him about the Dragons, and immediately say "Hey I got a talking dragon", you will lose a dragon, but the quest will not complete.

If you talk to him again, he will offer to take another dragon, which he does take and it DOES complete the quest, but it will cost you 2 dragons instead of 1.

Workaround, don't immediately say you have a dragon. Just say "I'll look for one". Go back, then offer the dragon. Only one dragon for the reward (as it should be!).

Valkyrie Set Bug
I dont' have any level 1-3 units, but suddenly I got slingers added to my reserve. It says it will only add a level 1-3 viking unit if I have some. I dont' have any.

Avenging Angel bug
Quite severe because even if I cast a spell on the enemy, they will take 1 dmg (if they are under the effect of Avenging Angel ala enemy skald), but it will NOT count against their avenging angel count.

I think that makes sense to not count against the avenging angel count, but it is insane that now half of their army is literally invincible unless I wait it out, dispel it, or sacrifice a unit to burn an avenging angel counter.

Skald/Caution bug?
That guy was dodging everything... heck, he even had a 0 stack with tons of negative health. You can tell I really didn't like him making his allies "invulnerable" to my spells.

Raven Bug?
After a battle, apparently I can keep feeding him things. I tried feeding him an ent sprout, instant crash to desktop. I tried with -dev, no difference or any logs. Just instant crash. Thorn spouts are OK though. Also a counter on when he is done would be nice.

bug -- this shows up when I first enter a battle.
lua_isnumber( m_pLuaVM, iIndex)
File: spells_common.lua line: 30

bug demon -- this occurs when the demon kills something. I'm not sure where the "class2power_mod" function is declared though.
addon_arena.lua:1907: attempt to call global class2power_mod (a nil value)
I've added or updated all of these through the skald's caution, which was already listed. I'm not sure about the last three. When does the raven start item items in the inventory? Can you only use that option when you have sprouts or eggs in your inventory (never tried talking to him with those). For the other two, I have not seen those popups so I'd like to confirm with others before posting.
Reply With Quote
  #767  
Old 11-27-2012, 07:05 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by camelotcrusade View Post
I've added or updated all of these through the skald's caution, which was already listed. I'm not sure about the last three. When does the raven start item items in the inventory? Can you only use that option when you have sprouts or eggs in your inventory (never tried talking to him with those). For the other two, I have not seen those popups so I'd like to confirm with others before posting.
Regarding raven, tell him to write a scroll.
- Fight one battle.
- Talk to him again, offer food.
- You can only offer him sprouts/saplings in your inventory. I have a saved game with it if you want... but you'd figure the devs can figure this out pretty fast? <shrugs>

The popups only occur with -dev mode on. Again, I have a saved game with it (or at least I hope I still do), but it should be pretty easy to repeat. It is the reason WHY demons are not popping rage balls out.

You can see the animation attempt for it (so the logic for the rage creation is correct), but no rage ball actually pops out because that global method returns 'nil' or null or zero etc.

Not sure why I saw the other error regarding the rounding or isindex error, but it occured on the start of battle. Who knows? Might even be related to the Avenging Angel bug.

@Nirual. Seems like you are correct. They nerfed magic immune units big time. That's sort of... silly. Now I have little to zero reason to use black dragons or frost dragons anymore. High vulnerability to Axe of Magic and Geyser (which is a total bullcrap spell). The only way I beat the last hero (black dragons, red dragons, and green dragons) was using a solo stack of one of these level 5 units. Guess which one?

a) arch demon
b) red dragon
c) ancient ent

Last edited by ckdamascus; 11-27-2012 at 07:08 PM.
Reply With Quote
  #768  
Old 11-27-2012, 09:11 PM
Thorbalden Thorbalden is offline
Registered Member
 
Join Date: Oct 2012
Posts: 5
Default

Quote:
Originally Posted by ckdamascus View Post
I have a feeling this is NOT a bug, but another case of "misleading" wording.

Persuasion is only supposed to reduce natural inter-racial hatred. Not explicit hatred for each other.

So, elves don't like demons as a racial morale modifier, so persuasion works there.

However, royal griffins dislike dragons as a attribute/skill/talent which is NOT related to persuasion. It also wouldn't help Emerald Dragons and Giants either.

Also, the persuasion will not work at all until higher levels if the racial hate is that large (as somewhat indicated in the text description).
True, and what about regal abilitie from royal griffin, is supposte to increase moral for humans, i've paladin and rune mage still no bonus
Reply With Quote
  #769  
Old 11-27-2012, 09:33 PM
Fatt_Shade Fatt_Shade is offline
Approved Member
 
Join Date: Nov 2010
Location: Serbia
Posts: 837
Default

@Thorbalden
Quote:
True, and what about regal abilitie from royal griffin, is supposte to increase moral for humans, i've paladin and rune mage still no bonus
Same thing for knight/horseman. Regal works for 1-3 lvl human units.
In Ap/Cw Cheer works for humans, elves here it`s same. What about vikings ??? Are viking not human sub race, or are they alien or . . . ?
Regal should work for 1-3 lvl vikings also.
Reply With Quote
  #770  
Old 11-27-2012, 09:43 PM
Thorbalden Thorbalden is offline
Registered Member
 
Join Date: Oct 2012
Posts: 5
Default

Someone know if there is a secret about the item "Game of Bones" is a pair of dices, that give %5 gold after battle and have one special that give attack, defence or intel, sacrificing one crystal. but when i use it nothing happend, no crystal consume no roll no bonus.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:10 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.