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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #91  
Old 03-23-2012, 05:40 PM
d.burnette d.burnette is offline
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Quote:
Originally Posted by Rince View Post
Jap, like this! They will release first the beta, that can be downloaded from a mirror with manual installation and after that the real patch will be updated by stream!


Salute from the heart of nowhere!
Ok got it, thanks for the info!
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  #92  
Old 03-23-2012, 05:41 PM
salmo salmo is offline
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I've been quitely waiting for news from the dev's knowing that it's been 1 year since game release. Thankyou Luthier for your post.

I've taken time in the last week to (1) read the original game reviews from when CLOD was released, (2) look at some of the original videos & clips of the game & (3) read many of the posts from the dev's since game release. Most reviews indicated that CLOD was in a poor state at release, but suggested there was some hope for improving the game once bugs were fixed & once the community were involved in expanding the game content (mods). While most dev posts promised a range of forthcoming improvements/developments (SDK's, bug fixes, AI improvements, faster fps etc). I really want to believe that bigger things are possible with the CLOD engine. I really really do ... but ...

Let's take a step back & review exactly where we are 1 year down the track? A patch 5 months ago & only vague promises since. Well to be frank, more promises just doesn't cut it any more! We still have a bugged game engine, a game that doesn't run on the specified minimum PC specs, an extremely limited number of online servers, limited mission functionality because of game limitations (no tree collissions, no dynamic weather, porked AI, no DCG etc).

It's fairly obvious from the dev's comments that 1C has little intention of fixing CLOD as it stands now. CLOD will likely get an upgrade (?fixes) when the BOM sequel is released (no forecast release date yet?). You ask for patience, Luthier, but regretably, I am out of patience. 1C has lost my good will & my enthusiasm for this game.
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Last edited by salmo; 03-23-2012 at 10:18 PM.
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  #93  
Old 03-23-2012, 05:42 PM
Allons! Allons! is offline
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Thx Luthier, great posting. I wished, TreeUK could say his thx too
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  #94  
Old 03-23-2012, 05:47 PM
Comrade Jordan Comrade Jordan is offline
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Quote:
Originally Posted by salmo View Post
It's fairly obvious from the dev's comments that 1C has little intention of fixing CLOD as it stands now. CLOD will likely get an upgrade (?fixes) when the BOM sequel is released (no forecast release date yet?). Regretably, I am out of patience. 1C has lost my good will & my enthusiasm for this game.
That just wouldn't make sence. The engine will be the same in the sequel so implementing it in CloD is just whats right, and it has to be. surely, some things will probably only make it into the sequel, but the performance patches have to be applied to CloD, in order to get things right for the sequel and to raise the community for buying BoM.
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  #95  
Old 03-23-2012, 05:52 PM
salmo salmo is offline
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Originally Posted by Comrade Jordan View Post
That just wouldn't make sence. The engine will be the same in the sequel so implementing it in CloD is just whats right, and it has to be. surely, some things will probably only make it into the sequel, but the performance patches have to be applied to CloD, in order to get things right for the sequel and to raise the community for buying BoM.
Yes, but what I'm saying is that we will likely not see any further changes to CLOD perse, until BOM is released.
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  #96  
Old 03-23-2012, 05:57 PM
LoBiSoMeM LoBiSoMeM is offline
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No ETA of patch.

Some info. I liked the one about more FPS.

But we all know that. The real update will have patch ETA ou patch relase itself.

Until then, not very usefull or promising, sorry to say.

Still waiting. When the pacth is out, i believe that NOW we will have some MAJOR performance gain. I have faith in this team.
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  #97  
Old 03-23-2012, 06:03 PM
Stirwenn Stirwenn is offline
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First, thanx for the update.
Second, confidence is not restored at all as we got lots of "eye-candy" vidéos one year ago incitating to buy a broken game.
Third, sooner the patch is out and efficient, sooner i will trust you again.
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  #98  
Old 03-23-2012, 06:06 PM
Chivas Chivas is offline
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Quote:
Originally Posted by salmo View Post
I've been quitely waiting for news from the dev's knowing that it's been 1 year since game release. Thankyou Luthier for your post.

I've taken time in the last week to (1) read the original game reviews from when CLOD was released, (2) look at some of the original videos & clips of the game & (3) read many of the posts from the dev's since game release. Most reviews indicated that CLOD was in a poor state at release, but suggested there was some hope for improving the game once bugs were fixed & once the community were involved in expanding the game content (mods). While most dev posts promised a range of forthcoming improvements/developments (SDK's, bug fixes, AI improvements, faster fps etc). I really want to believe that bigger things are possible with the CLOD engine. I really really do ... but ...

Let's take a step back & review exactly where we are 1 year down the track? A patch 5 months ago & only vague promises since. Well to be frank, more promises just doesn't cut it any more! We still have a bugged game engine, a game that doesn't run on the specified minimum PC specs, an extremely limited number of online servers, limited mission functionality because of game limitations (no tree collissions, no dynamic weather, porked AI, no DCG etc).

It's fairly obvious from the dev's comments that 1C has little intention of fixing CLOD as it stands now. CLOD will likely get an upgrade (?fixes) when the BOM sequel is released (no forecast release date yet?). Regretably, I am out of patience. 1C has lost my good will & my enthusiasm for this game.
Neither COD nor BOM could be fixed or finished until the graphic/performance patch is successfully completed. Without this patch COD, BOM, and the develpment were finished. The sequel hasn't been even officially annouced yet so I think there will be time for a couple more patches to COD. If the development survives COD will never be finished, all feature fixes, like the AI, Commands, FM, DM, Weather improvements will apply to COD, BOM, MED, PAC etc etc. The only improvement to COD that probably won't be done by the developer is new campaigns which is not a problem as the community will be able to handle that very well along with a number of other additions.
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  #99  
Old 03-23-2012, 06:09 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by salmo View Post
Yes, but what I'm saying is that we will likely not see any further changes to CLOD perse, until BOM is released.
That is contrary to all information we have received. In this update he even said it is almost ready. I dont think BoM is almost ready.

It makes no sense financially either. Who would buy a sequel to a game that hasnt been supported? Not many here- so they will patch CoD then release BoM when it is ready and people are happier with CoD.
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  #100  
Old 03-23-2012, 06:10 PM
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mazex mazex is offline
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Quote:
Originally Posted by Chivas View Post
The best news to me is the twenty-five percent increase in the development crew. That is a very good sign that the development is on solid ground and we can expect the sim to be finished.
...
+1

That means that someone with money believes in the team that is a lot more worth than a bunch of $49 "shareholders" expressing their concern - on the short term at least
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Last edited by mazex; 03-23-2012 at 06:13 PM.
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