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FM/DM threads Everything about FM/DM in CoD

View Poll Results: New Revi gun sight vs old.
I like the new patch Revi gun sight 35 58.33%
I like the old patch Revi gun sight 25 41.67%
Voters: 60. You may not vote on this poll

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  #11  
Old 10-06-2011, 08:24 PM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by ZaltysZ View Post

1) Reticle will get smaller in relation to glass, if observer moves closer; and reticle gets larger, if observer moves back.
Are you sure about this?
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  #12  
Old 10-06-2011, 09:00 PM
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JG52Krupi JG52Krupi is offline
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Yeah works when leaning forward not using three forward views.
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  #13  
Old 10-06-2011, 09:34 PM
Sternjaeger II Sternjaeger II is offline
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no, I mean in real life the size of the reticle doesn't actually change.
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  #14  
Old 10-06-2011, 09:47 PM
Codex Codex is offline
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Originally Posted by Sternjaeger II View Post
no, I mean in real life the size of the reticle doesn't actually change.
Yes, I can't access YouTube from work but there are a few videos floating around that demonstrates this from actual working Revi gun sights.

The actual reticule size is fixed and as you move closer to the sight the reticule "appears" to get smaller. This is how aiming was actual done, the pilot would lean forward to aim, in some cases (Bf-109 pilots) they would rest their face against the sight when aiming, hence the padding on the sight.
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  #15  
Old 10-06-2011, 10:18 PM
41Sqn_Stormcrow
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Quote:
Originally Posted by Codex View Post
Yes, I can't access YouTube from work but there are a few videos floating around that demonstrates this from actual working Revi gun sights.

The actual reticule size is fixed and as you move closer to the sight the reticule "appears" to get smaller. This is how aiming was actual done, the pilot would lean forward to aim, in some cases (Bf-109 pilots) they would rest their face against the sight when aiming, hence the padding on the sight.
And obviously they hence could not lean to the right side even if they had to (their nose would have been in their way) - which they did not. This again shows clearly why we need binocular view for revi sights (particularly for those gunsights that are off centre) and not monocular as we have now.

See this thread:
http://forum.1cpublishing.eu/showthr...278#post270278

This is how it should look like. The explanation is a bit misleading. Actually as the right eye fully gets the image of the whole circle (when looking with the right eye throught the sight) the brain just superimposes the image seen by the right eye to that seen by the left side. So even if only the right eye looks through the gunsight the pilot still would see the whole circle and not half of what we have now. (it's not that suddenly by looking with one eye only through the gunsight the left side of the right eye would have gone blind ...)

Last edited by 41Sqn_Stormcrow; 10-06-2011 at 10:29 PM.
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  #16  
Old 10-06-2011, 10:49 PM
von Pilsner von Pilsner is offline
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Quote:
Originally Posted by Codex View Post
Yes, I can't access YouTube from work but there are a few videos floating around that demonstrates this from actual working Revi gun sights.

The actual reticule size is fixed and as you move closer to the sight the reticule "appears" to get smaller. This is how aiming was actual done, the pilot would lean forward to aim, in some cases (Bf-109 pilots) they would rest their face against the sight when aiming, hence the padding on the sight.
I thought the glass reflector appears larger (since you are closer) but the superimposed gunsight remains the same size (allowing you to dial in enemy a/c wingspan).

EDIT: What I'm trying to say is I don't think sizes change other than in relation to the distance from your eyes (closer = bigger, farther = smaller).
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  #17  
Old 10-07-2011, 02:06 AM
Codex Codex is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
And obviously they hence could not lean to the right side even if they had to (their nose would have been in their way) - which they did not. This again shows clearly why we need binocular view for revi sights (particularly for those gunsights that are off centre) and not monocular as we have now.

See this thread:
http://forum.1cpublishing.eu/showthr...278#post270278

This is how it should look like. The explanation is a bit misleading. Actually as the right eye fully gets the image of the whole circle (when looking with the right eye throught the sight) the brain just superimposes the image seen by the right eye to that seen by the left side. So even if only the right eye looks through the gunsight the pilot still would see the whole circle and not half of what we have now. (it's not that suddenly by looking with one eye only through the gunsight the left side of the right eye would have gone blind ...)
Thats why the German sights were predominantly off centre so the pilot could steady himself more, well that's what I've read.

But the problem we have here is that we're flying a simulator based on a 2D image (i.e. the screen image). To get same effect you would need to go to the lengths of building an actual cockpit or get those stereoscopic glasses.

Last edited by Codex; 10-07-2011 at 02:22 AM.
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  #18  
Old 10-07-2011, 02:20 AM
Codex Codex is offline
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Quote:
Originally Posted by von Pilsner View Post
I thought the glass reflector appears larger (since you are closer) but the superimposed gunsight remains the same size (allowing you to dial in enemy a/c wingspan).

EDIT: What I'm trying to say is I don't think sizes change other than in relation to the distance from your eyes (closer = bigger, farther = smaller).
Yes your right, I think my explination was off. The point though was that the reticule remains the same size relative to the focal point (i.e. infinity). When your sitting back, it appears to overflow from the the sight glass, and when you move in closer, the glass fills your vision but the reticule is now completely visible.
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  #19  
Old 10-07-2011, 02:29 AM
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Redroach Redroach is offline
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Without further looking, I voted "the new one". Just out of principle, in order to annoy the graphX whiners who made us pay so dearly in this game...

Same goes for any future polls on graphics - I'll vote "keep", no matter what, until the important issues are fixed.

P.S.: And, judging from the results, you won't get your way right now. Hehe. The good thing about polls is: You can vote only once, whereas you are free to to open x threads like "omfgz0r, the texture on the leather cushion in the Me109 is too lime-brown!!!!111" (The real cushions had the usual german quality assurance sticker: 'Leather is a natural material. Any deviation from a given shade of brown is not a sign of a faulty product. Reports on this WILL result in an investigation by the GeStaPo').
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  #20  
Old 10-07-2011, 08:53 AM
Sternjaeger II Sternjaeger II is offline
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guys, guys, hang on a second... here are two videos I found:



http://www.youtube.com/watch?NR=1&v=EayasHQYEGM

the curious thing is that when moving the camera back the reticle will look to increase in size, but when zooming out it will stay the same size..

I wonder if it's a camera thing then.. Last time I lit up the GGS gunsight I have to show it to a friend I vividly remember how the perception of the gunsight reticle was the same, the only thing changing was the clearance around it. It's like saying to watch the same image through a camera diaphragm that opens up when you move closer and gets narrower when you move back, but the reticle size stays the same. I will try my other RAF gunsight at home over the weekend and will let you know (and possibly make a video too!)


Uh and the pads were not meant to allow pilots to put their face on it, they were just crash pads.

Last edited by Sternjaeger II; 10-07-2011 at 08:59 AM.
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