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#51
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It's not a "bug", but I don't like it too...
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#52
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![]() or this (with far haze but no so much near haze): ![]() ![]() |
#53
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Well I'm not going to make a thread for just the muzzle flashes.
Also all bombers seem to have some pot smokers on board, I think it's because of the lighting that is different now, but it doesn't look good IMO. Maybe someone else mentioned this, but my negative G effects on the pilot seem to mess up all cockpit dials and cause all sorts of graphical glitches. |
#54
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Not a bug (all I have found were already told) but a suggestion, the transition from idle sound in the 109 (superb btw.) to power should be a little smoother IMO.
Like the new GFX. Had the game hanging up in a quickmission (Canal-flight) after a few seconds. Otherwise, great work guys, right direction. THX |
#55
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I believe it's valid. Isn't a bug, but now is ulgy and too much "WoP" like...
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#56
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sorry but I don't get your point. my pic was taken on a cloudless afternoon, in late summer (Sept 3), near the coast. You post random pics from the internet in order to ...
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#57
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2 bugs noticed so far:
I have mapped E key to toggle engine on/off. I have mapped CTRL-E for another purpose. Now pressing E or CTRL-E cause the same thing: engine on/off. While playing a single mission I noticed a huge dark area over the sea: My gfx card is ATI 6950 2GB. |
#58
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+1 same for me I shall try the BF109 E4-B.
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#59
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Thank you developers, new Co-Op interface is better, but it is still not as good as in original IL-2.
-When you click a seat in aircraft the mission starts immediately without ever clicking Fly button and I suppose you should be able to check loadout, read briefing and plan with other players -It is impossible play Co-Op and to have a seat in aircraft when Options->Realism->Aircraft Swirching->Cannot Select Sides is on. So that setting is useless in Co-Op and setting like "Cannot Select Different Side Than Host Player" would be crucial to make things more like real cooperative where there is no human vs. human activity. Still multiple bugs in the one and only Co-Op mission: il-2 sturmovik cliffs of dover\missions\Multi\Co-Op\Red Attack - Isles of Doom.mis -Briefing descriptions are written in mission file, but the mission designer has forgot to link squadrons to the right briefings. Even if they would be linked the only way to read briefing would be while already in plane and pressing ESC which makes no sense since Briefing is meant to be done before mission not during it. -Blenheim IV planes have no bombs. Mission designer has forgot to add them there and this is bad mistake when this mission is all about bombing. -Blenheim IV planes have waypoint for Ground Attack Area, but actually there are no targets there. So even if those planes would have bombs, they would bomb shoreline and docks that are indestructible. -Mission has no victory conditions. No Red Won! or Blue Won! type of ending. It will just go on forever which is just pure crap. There is nothing in script section either. All missions in \il-2 sturmovik cliffs of dover\missions\Single\ are missing victory conditions or script that would let either Red or Blue side win. Last edited by Hanzu; 09-06-2011 at 10:23 PM. |
#60
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