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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #81  
Old 06-17-2011, 10:17 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by Baron View Post
Usual suspects voicing (vomiting) their "opinions", what a surprise.


Patch coming 4 days later than NOT promised and they practically commit group suicide. LoL

Thnx for helping me realize, finally, not to take any of it seriously, just laughing it of instead of actually responding to it.



Thx for the heads up Luthier .
what...like you just have?

Im still enjoying playing it regardless
  #82  
Old 06-17-2011, 10:26 PM
Ataros Ataros is offline
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Originally Posted by Viper2000 View Post
  1. Not repeat this sort of avoidable communication fiasco in future - release a paid beta as such if necessary instead! The fans will pay to keep the genre alive, and everybody would at least know what they were getting into, which would take a lot of righteous indignation out of the equation.
  2. Re-release the sim with new packaging and perhaps a new title when it is genuinely release-worthy, so that new reviews & publicity are generated.
    • The people who already bought the sim & shelved it will then be reminded to dust it off, patch it off, and finally enjoy the finished product.
    • The people who were put off by the bad reviews will then be able to read good reviews and buy the game.
1st decision is done by the publisher I think which is UBI for most of the world.

2nd is coming with Battle of Moscow or other add-ons the same way it was with original IL-2 (Aces addon, Pacific addon, 1946, etc).

However with new level of complexity and without Oleg things will develop much slower this time I guess. It would be wise not expect any quick break-throughs but in a couple of years all current wishes would be fulfilled I am sure including drivable submarines with perfectly correct textures.
  #83  
Old 06-17-2011, 10:28 PM
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Redroach Redroach is offline
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As I've stated before, my game ran reasonably well since release. And it the meantime, more bugs were introduced than were being fixed. Sorry that I don't have your boundless optimism with another release date missed (yes, I understand that it was tentative; its just that they could have made up for some things here...). Actually, I said yesterday that 'presumably, nothing' will happen today and I was right again - I don't want to be right on this!
So forgive me if I can't share your continued enthusiasm about the 'support' that's being provided until now. In fact, I'm pretty angry. But you got this already.
  #84  
Old 06-17-2011, 10:47 PM
Tempered Tempered is offline
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Originally Posted by Renny View Post
Ok this may get deleted...my boy is lead guitarist promised i spam it for him

I think this was the only worthwhile post in the entire thread. I'll help you spam it a bit more
  #85  
Old 06-17-2011, 10:50 PM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by Tempered View Post
I think this was the only worthwhile post in the entire thread. I'll help you spam it a bit more
Agreed...

Fair play to them getting into it at such a young age...at at least they seem young to me
  #86  
Old 06-17-2011, 11:19 PM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by Renny View Post
Ok this may get deleted...my boy is lead guitarist promised i spam it for him
Mind if I reuse this music in a CoD video??
  #87  
Old 06-17-2011, 11:22 PM
Helrza Helrza is offline
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Thanks for the update luthier look forward to next week when ya's release
  #88  
Old 06-17-2011, 11:39 PM
jg27_mc jg27_mc is offline
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Thanks for the feedback.

One thing bothering me though... Counting the average numbers of pilots flying during the weekends, I am a little bit concerned about all the online driven agenda by MG.

Don't get me wrong any improvements in the software are welcome, I am one of the onliners that is having trouble. But judging the numbers, it seems that there´s far more people enjoying the game offline. Otherwise I think It would be fair to say that we should see at least 80+ pilots during prime-times over the weekends.

At this point, it seems that the majority of customers to satisfy (offline ones) are being forgotten... What do you guys think?

Regards.
  #89  
Old 06-18-2011, 12:25 AM
jg27_mc jg27_mc is offline
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Originally Posted by cheesehawk View Post
Have you seen the servers in the American evenings? Regularly I'll log in and see 2 people on Syndicate, 4 on Repko (combined), and another 2-4 on the AirQuake servers...

Disheartening really, but after people become comfortable in the game, and their respective a/c, I'm sure the numbers will pick up.
Indeed... Guess the fact that the simulation still not been officially launched in the US has it's weight. Here in Europe I never seen more than + - 45 pilots distributed for the few servers existent... However servers become empty in a blink, due to those awful steam disconnects.

I mean... How many copies of CloD were sold till now??? And how many of those, that bought the game, are flying online? 1% to 5%?

Being that said, I expect that MG start paying more attention (in the future) to aspects like enhance/increase the content, include a dynamic campaign or whatever they can add to the "package" to make the offline experience more rich.

Regards.
  #90  
Old 06-18-2011, 12:45 AM
jimbop jimbop is offline
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Originally Posted by Viper2000 View Post
I'm not particularly bothered by the fact that the game was released in a pre-release...
Good post, Viper2000. Sums up my attitude very well. I certainly would have paid for pre-release beta just to support development so I'm not overly troubled by the state of the game apart from as a matter or principle. Very little trust left, unfortunately. Hopefully the devs have learnt a bit about consumer engagement from the last few months and future releases will be handled better!

The patches are certainly going in the right direction and 1946 basically unplayable for me now in comparison; the game is already fundamentally strong. I'm very much looking forward to the servers filling up.

Last edited by jimbop; 06-18-2011 at 03:05 AM.
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