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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-11-2011, 01:56 PM
pupo162 pupo162 is offline
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Default eventlog

is there an eventlog for this sim?

howdo i get it?

thank you
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  #2  
Old 06-11-2011, 02:09 PM
Ivan Fooker Ivan Fooker is offline
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yes there is.
It will be created in your
C:\Users\XXX\Documents\1C SoftClub\il-2 sturmovik cliffs of dover
and is called. Log.txt ...up to now.

You should be able to set it true or false in your conf.ini
[console]
LOG=0/1
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  #3  
Old 06-11-2011, 02:25 PM
pupo162 pupo162 is offline
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interesting


thank you!
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  #4  
Old 04-25-2012, 10:57 PM
II/JG54_Emil II/JG54_Emil is offline
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2
Quote:
Originally Posted by Ivan Fooker View Post
yes there is.
It will be created in your
C:\Users\XXX\Documents\1C SoftClub\il-2 sturmovik cliffs of dover
and is called. Log.txt ...up to now.

You should be able to set it true or false in your conf.ini
[console]
LOG=0/1
It´s not the same as in IL-2 1946, is it?

All I see is a chatlog.

Am I doing something wrong or is a detailed log planed?
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  #5  
Old 04-25-2012, 11:40 PM
Ataros Ataros is offline
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Log is not needed any more as far as I understand as most of game events can be accessed via C# script and saved directly into a database (or text log if needed for some reason).
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  #6  
Old 04-26-2012, 01:13 AM
II/JG54_Emil II/JG54_Emil is offline
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Let´s say wanted to run SEOW campaign, then I would need some kind of readout of what happened where to what object in order be able to continue/plan a new mission.

Where do I find that and how?
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  #7  
Old 04-26-2012, 01:38 AM
5./JG27.Farber 5./JG27.Farber is offline
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Emil if your after that kind of data look at WildWillies ClodCommander.
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  #8  
Old 04-26-2012, 10:29 AM
Ataros Ataros is offline
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Quote:
Originally Posted by II/JG54_Emil View Post
Let´s say wanted to run SEOW campaign, then I would need some kind of readout of what happened where to what object in order be able to continue/plan a new mission.

Where do I find that and how?
You or one of your squad-mates who is in IT can write a C# script that outputs specific data you need for your missions generator into a database. Or you can ask for such a script in the FMB section http://forum.1cpublishing.eu/forumdisplay.php?f=203

New mission generation is a more difficult task than receiving data from a previous mission IMO. If you have a mission generator it should not be a problem to get data from a mission it previously generated.
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