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#271
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Well i downloaded WoP. It looked good, and even ran maxed out on my 6 year old PC:
ath 64 3200+ @ 2.2ghz 2gb pc3200 ram 8800gts win xp Lowest frames was 20, highest around 50. It was fun to play, but the heinkel mission got boring. The planes always seem to go down in the same way, as in set animations. If we're talking ground gfx though, it looks superb, frankly. |
#272
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#273
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Speaking of wheat:
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#274
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I see 2d sprites in a 5 year old graphics engine (purely based on the pic), but we know its england, or nz, it has sheep...
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#275
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the visibility is f*cked up on consoles, in fact you play in a box, compare CoD with RoF, trolls
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#276
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I would do it, but I removed Wings of Puke from my machine. |
#277
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Anyway, they do not address the question of haze since they may well have been taken on cloudy days which are the norm in the UK, due to the prevailing damp westerly airstream off the Atlantic, as we all agree. The issue is the haze level during periods of high pressure, which is what CoD with a weather setting of "fine" and no clouds should be emulating. IMHO it is about right, but the London area should have an overlay of grey haze, fairly thin from May-October and thick and horrible in November-April. BTW Although coal was not rationed until 1941 it was in scarce supply in London during the BoB as the LW had been sinking the coal convoys, so the power stations had first priority IIRC (not of the war, of a source ![]() |
#278
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After reading the past 28 pages (some good stuff tucked up amongst all the usual fluff, cheers guys) I can't help but wade in, sorry...
Firstly, and my apologies for singling any one poster out and at risk of breaking my own code of never typing anything that relates more to the poster than their post...but after all Mr Hayward has made up the largest percentage of posts, and they do tend to say the same thing, so: David Hayward, please please stop talking about 'puke green', 'Wings of Puke', 'puke filter' etc etc etc ad (sorry!) nauseum. It's really very tiring, and neither enjoyable nor constructive. The frequent repetition suggests this single filter is the only issue you have with the graphics in WoP, although granted there are other aspects to the game you dislike. Is this fair? If so might we now move on to some other topics? It is very apparent that nobody is arguing against you - it is a point of agreement that the green-tainted filter is neither particularly accurate nor particularly attractive. I'm sure you have more to say, and now would be a fine time to have a crack at saying it ![]() Secondly...well, I was going to bash out my opinions on every topic covered in this thread, but decided life was too short ![]() Thirdly, CoD is a simulator. It simulates reality. Reality is subjective, and we largely operate on 'feel' of a situation (visually, aurally, whatever) in normal life rather than abstract empiricism - and it's 'feel' that adds 'reality' to all computer games and sims. It seems a fair test of the level of success is to make a snap decision on a screenshot: s/shot of a game or photo of the real world? Not that they're par for the course, but I have seen unedited s/shots of WoP, Il-2 modded and virgin, RoF and others that all take me a moment or few to establish whether or not they are a genuine photo, photoshopped, or prerendered. I hope others have an idea of what I mean by this, and can call such images to mind? Sadly, I haven't seen very many landscape shots of CoD that take more than a split second to label 'game'. The aircraft have the potential to look stunning, but the colours of CoD's world obviously are not right if they are causing this much..well, lets be nice and call it debate ![]() ![]() Screwy |
#279
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Also worth noting that fires aren't just for heat. I grew up in rural Somerset, and it would be unusual for fires not to be kept in throughout the year. The haze of woodsmoke on still summer evenings being a memorable and evocative feature ![]() ![]() Looks like I did get to opine after all ![]() Screwy |
#280
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