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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #161  
Old 03-25-2011, 11:30 PM
Oldschool61 Oldschool61 is offline
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Quote:
Originally Posted by sg1221 View Post
How Ironic !
Here in the US , we consider ourselves the world leader in freedom , yet because
of a few thousand greedy trial lawyers and the corrupt liberal polititians who support them , we are forced to tolerate this kind of crap while many of the other
"not so free" countries get to enjoy a video game in it's unfiltered version.

Sheesh......when will we learn
Really I think we in USA can have our swastikas
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― Christopher Hitchens
  #162  
Old 03-25-2011, 11:35 PM
richardG richardG is offline
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Oleg should fire Ubi, and release the game via digital download straight from Russia. More money for Oleg, better game for us. Problem solved.
  #163  
Old 03-25-2011, 11:38 PM
Sutts Sutts is offline
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"Propellers, muzzle flashes, smoke puffs, explosions, falling bombs, flying or taxiing between buildings, sun shining through canopy framework, etc, they were all causing potentially seizure-inducing flashes."

That sounds like a shed load of features that need to be made unrealistic to satisfy this ridiculous ruling. I want to see a realistic representation of propellor motion. I want to be dazzled by the sun off the canopy in a dogfight. I want to see realistic muzzle and bomb flashes.

I guess this is the reason those leaked vids were pulled so quickly....so we can't compare and see what we are missing. I do hope I get the chance to buy a copy that hasn't been visually frigged. Very dissapointing indeed.
  #164  
Old 03-25-2011, 11:39 PM
Sutts Sutts is offline
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Originally Posted by richardG View Post
Oleg should fire Ubi, and release the game via digital download straight from Russia. More money for Oleg, better game for us. Problem solved.
That sounds like a great idea. I'd happily source from Russia if the language issues could be solved.
  #165  
Old 03-25-2011, 11:42 PM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by Sauf View Post
double the length from one end to the middle.
You answered your own question! Fantastic!
  #166  
Old 03-25-2011, 11:45 PM
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jcenzano jcenzano is offline
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Originally Posted by Skoshi Tiger View Post
Why are you assuming that they didn't cause seizures? The difference will be that the laws have changed, and now being aware of the problem 1C has a duty of care to take all resonable steps to minimize the effects. Otherwise they would be liable.

You will probably find the laws are not retrospective.

Depending on your view point, seeing a string of bombs falling in front of a bright background (sun, cloud what have you) would produce a series of flashes.

Elpilepsy is one of those things that can remain dormant is a person for their whole life, until the right set of events triggers an episode. The last thing I would want to interrupt my gaming session would be a over night trip to the children hospital if that trait suddenly decided to express itself in one of my children.

1C is just showing us how much they care for their customers.

cheers!
Well, in that case, make the filter an option. Like when I drink 15 beers I have the option to drink them with alcohol and get Sh*** drunk or alcohol free and take proper care of my body.

Thing is LET US DECIDE and LET US TAKE THE RISKS we think are acceptable.

And I agree this is not a health related issue but a legal liability one. And we have to thank that to our fellows americans and their national sport: GREEDY STUPID LAWSUITS. No offense buddies.

Last edited by jcenzano; 03-25-2011 at 11:50 PM.
  #167  
Old 03-25-2011, 11:46 PM
erco erco is offline
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Default No sli, no sale, at least for now

Despite my desire to play ROF, I'm still waiting for sli support before I buy. I've wanted COD waaay more than ROF, but until sli support is fixed, I'm thinking that I'll wait til the good guys at 1C have the code fixed.

I understand the legal situation, but count me among those who wish we could disable the epi-fix.

Thanks for the update, Luthier.
  #168  
Old 03-26-2011, 12:01 AM
carguy_ carguy_ is offline
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Quote:
Originally Posted by Herra Tohtori View Post
Ok, see, I realize the post-processing filter is one reason for bad performance. And I realize it'll eventually be removed as the mentioned individual issues are "addressed" one-by-one.
It seems that many people misunderstand what Luthier`s saying. In the "rest of the world" version of the game, the filter is on. No options here. Now the Russian version has a conf.ini way to turn it off. What is the problem with translating the same version to Europe and US? If they had that idea in mind, then they wouldn`t have to work on anything.

Now what they are working on, is making the filter not eat up fps so much (it is a side effect). They are not working on how to turn it off. Hence, if you buy any version outside Russia, you just have to deal with the filter.

Quote:
I have a problem with the need to address those issues in the first place.

To put it in simple terms: If the real situation has a flash and it's removed from game graphics because of some arbitrary epilepsy screening method saying it could trigger seizures, that's detrimental to the quality of the graphics of the game even if it runs at fluid 60 FPS on a five years old PC.

Flashes are part of reality, and removing flashes from simulation where they would be appropriate will reduce the realism factor of said situations.

Artificially degrading the quality of the effects for everyone just to appease some lobbyist group worried about seizures makes about as much sense as removing killing from first person shooters to appease Mr. Jack Thompson.

This is the main problem I have: Ubisoft's blanket policy on this matter. If they have this requirement as part of their quality assurance testing, then that quality assurance testing is misguided.

And if they categorically refuse to release games where it's possible to turn neutered anti-epileptic effects off in favour of more realistic effects, then that policy is a failure for a simulation game.

I'm not going to comment on speculation that this is just a smoke screen for bad performance etc. etc. What I want is a game with realistic portrayal of flight and associated plays of light and shadow, within reasonable limits of current hardware of course.

This filter thing, regardless of whose decision it was to apply it to the game, is not reasonable in my books. If it were voluntary, fine - but mandatory reduction of performance and quality, especially for a reason such as this is not something I could be happy with.
I feel exactly the same way. I was always 100% for the realism and not seeing any of the flashes I got naturally used to in IL2:1946 is going to leave a bad impression. The game might really be crippled.
I really think this is a bad decision.
You can`t say to a hardcore sim community 10 days before release that you`re cutting out 20% of its realism.
You can`t say to a pc oriented community 10 days before release that you`ve crippled the fps by an average of 10.

For the reasons listed above I can`t possibly buy the game. I never accept a bad quality product. 1C, don`t say that it is all right because it`s not. You significantly neuter the game two weeks before the big day but you still want me to give you money. I`m sorry but in this case you won`t get any from me, unless ofcourse I can get my hands on the Ruskie version that is.
  #169  
Old 03-26-2011, 12:06 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by jcenzano View Post
Well, in that case, make the filter an option. Like when I drink 15 beers I have the option to drink them with alcohol and get Sh*** drunk or alcohol free and take proper care of my body.

Thing is LET US DECIDE and LET US TAKE THE RISKS we think are acceptable.

And I agree this is not a health related issue but a legal liability one. And we have to thank that to our fellows americans and their national sport: GREEDY STUPID LAWSUITS. No offense buddies.
None taken. This is a big shock delevered at the last moment. The reactions to it are very understandable.

Cheers!
  #170  
Old 03-26-2011, 12:23 AM
SQB SQB is offline
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What I don't get is this:
In real life isnt the flickering of a slow moving propeller (and yes I fly, I know that a prop moving at many speeds can seem invisible, but alot of the time, especially in helicopters, the prop is easily visible), the glittering of the sun, the sudden contrast of a fast moving vehicle going by... a varying contrast situation?

Do epileptics walk around with Anti Seizure glasses on? This just seems to be a reaction to possible law suits taken to the extreme.

I do hope this is made optional, just because I love the flashes and flickers of real life to be seen in a game that is, after all, representing reality.

One can hope eh?
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