Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #81  
Old 03-25-2011, 04:56 PM
Kianoni Kianoni is offline
Approved Member
 
Join Date: Oct 2010
Location: Helsinki, Finland
Posts: 56
Default

Ban shoes because you can walk over cliffs of Dover with them, fall on rocks and die.
  #82  
Old 03-25-2011, 04:57 PM
House M.D. House M.D. is offline
Approved Member
 
Join Date: Nov 2010
Posts: 38
Default

Quote:
Originally Posted by el0375 View Post
thanks fort clarifying, i intend to buy the game boxed, but im in italy and looking for a CE.
IMHO all this,its true that is a little''shocking'', but im very confident on your team. First of all the release date itself posed me some doubts, seemed rushed in some aspects. But some may say, ''but you were developing for 6 years or so!''
Me atleast , i was honestly surprised for the release too, but was concerned a little.... maybe because i experienced the Silent Hunter series and offcourse SH5..
positevely, im really looking forward about your product, that im looking to buy (since 2006) and i think that ( i suppose) that the biggest risk now is the maybe lack of further oprimisation( or some decisions of the moment due to time limitation) that will come later on. I say that because AFAIK review sites usually review the product at first release( that is my concern for the try to widen the audience).
Nevertheless, i support you, and furthermore, i have to thank you for your time these past months to try answer and clarify misunderstatements. You are responsible also for my love in planes due to IL-2 ( that in my opinion is a sort of wwii air-encyclopedia)
So, I wish the very best for all of you, and for this project too
That's the spirit!
+1.000.000!!!
  #83  
Old 03-25-2011, 05:00 PM
adonys adonys is offline
Approved Member
 
Join Date: Apr 2010
Posts: 850
Default

Quote:
Originally Posted by Luthier
Luthier's statement: The filter solves a large number of different outbreaks, while to change and check them one by one will be a work for many weeks, even months.

Removing the filter on the western version can only be done when we've individually fixed all flashes, and there's no longer the need for the epilepsy filter.
So, it is cristal clear now: the UBI western version of the game will have this filter removed only after all the individual fixes for flashes will be in.

Which means, the UBI western release of the game will be forever crippled (because all the individual flashes fixes actually reads invisible propellers arc, and so on..)

Time to make some friends in Russia, and ask Luthier to internationalize (add english) in the russian version of the game.

So, Luthier, can at least this be made?

Last edited by adonys; 03-25-2011 at 05:03 PM.
  #84  
Old 03-25-2011, 05:02 PM
Kikuchiyo Kikuchiyo is offline
Approved Member
 
Join Date: Sep 2010
Posts: 256
Default

Luthier thanks for being honest with us about the problems. It actually makes me feel more confident about purchasing your product. I hope you are all able to get the major bugs worked out in time for the NA release, but even if you haven't I already have my copy on pre-order, and look forward to crashing my virtual plane lot next month.

[sappy]Only a few devs I have any faith in and 1C Maddox is amongst them. Thank you for being forth coming and quelling rumors, and for all the dedication of the entire development team at 1C Maddox. [/sappy]
  #85  
Old 03-25-2011, 05:02 PM
T}{OR's Avatar
T}{OR T}{OR is offline
Approved Member
 
Join Date: Feb 2008
Location: Zagreb, Croatia
Posts: 833
Default

Quote:
Originally Posted by Biggs View Post
seems like they WILL remove the filter.... only when they fix the "flashes" that are present in the game....

no idea what that entails, but i hope its not an overly invasive task
Two weeks, I tell ya. Why even release it for the rest of the world then?
__________________

LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories
  #86  
Old 03-25-2011, 05:04 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

YESS!

A "english - patch" for the russian version and a russian distributor delivering to germany!!!
Amerika shouldn't be the measure for all things!
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
  #87  
Old 03-25-2011, 05:06 PM
nynek nynek is offline
Approved Member
 
Join Date: Mar 2008
Location: Vancouver B.C.
Posts: 34
Default

Quote:
Originally Posted by swiss View Post
I'm willing to accept the risk and therefore want the original.

Where do I sign the waiver?
And that's the way to go. All today's soft needs some sort of "agreeing upon" in order to use it. Put ME back in charge of choosing my poison.

Last edited by nynek; 03-25-2011 at 05:11 PM.
  #88  
Old 03-25-2011, 05:09 PM
Buzpilot Buzpilot is offline
Approved Member
 
Join Date: Jan 2010
Posts: 172
Default

Thanks for nothing, now I'll have to see if I can cancel my already prepaid Steam version!!!!
  #89  
Old 03-25-2011, 05:09 PM
kalimba
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by adonys View Post
You are wrong! Because, at the moment Maddox was asked to add this, it knew very well 1C didn't required it, therefore it was not needed for 1C too. So, all they were needed to do was to make a branch in the code for it, not add it to the trunk.

I'm sorry, but the more I am looking at it, and the more I see the way UBI/1C/Maddox guys are reacting, the more I am convinced the "epilepsy filter" problem is not real.
In other words, you are saying that Luthier is not telling us the truth, and to add more, you say there is a conspiracy to make us believe that the game's issues are not related to poor coding ?

Hum...That is interesting indeed...

Salute !
  #90  
Old 03-25-2011, 05:10 PM
Dagon Dagon is offline
Registered Member
 
Join Date: Mar 2011
Posts: 1
Default

This situation is so disappointing. Honestly I still don't see how this is anyones fault but UBI. If the devs had gone with any other publisher we wouldn't be in this mess.

At this point what needs to happen is for UBI to release them from the obligation to have the game epilepsy safe, go back to pre-anti-epilepsy code, and put a big disclaimer on start-up. I don't think anything less would satisfy everyone at this point.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:06 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.