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IL-2 Sturmovik The famous combat flight simulator.

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  #141  
Old 12-27-2010, 04:22 AM
luthier luthier is offline
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Originally Posted by kalimba View Post
They certainly have top notch PCs over there...Otherwise, how would they be able to tweak all the hi res details at maximum playable settings ?

It is obvious to me that they keep the final eye candy video for an official announcement regarding launch date and specs and ...publisher...

Salute !
We have top-notch machines where they are most needed, with the programmers. I have a mid-range or probably even a low-end machine by today's standards myself, which is very helpful in ensuring a lot of you guys get decent performance out of the game! If everyone had a blazing fast PC, who would worry about the framerate?

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build. We couldn't have done it if everyone at the office ran it at 80 fps to begin with.

And since I take the majority of screenshots for the updates, you guys are stuck with what I have! In order to take screenshots on other machines, I'd have to bump off a programmer, and I'm sure we can all agree it wouldn't be good for the project. Most of them run weird versions of the game unfit for human consumption anyway.
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  #142  
Old 12-27-2010, 04:28 AM
Solnyshko Solnyshko is offline
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As I expected... and good to hear
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  #143  
Old 12-27-2010, 05:16 AM
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Richie Richie is offline
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That's great news
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  #144  
Old 12-27-2010, 05:29 AM
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mungee mungee is offline
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Thank you Oleg & your team!
The screenshots are looking FANTASTIC and are getting better and better!
The one of the Ju-87's is now my 'background'!
And on the subject of that pic, I "proudly" called my 24 year-old daughter through to my computer room yesterday afternoon and asked her what she thought of the Stuka's pic - she genuinely was impressed and was shattered when she realised it wasn't a photograph! So there you are, a genuine, objective assessment! Hehe!
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  #145  
Old 12-27-2010, 07:00 AM
Sutts Sutts is offline
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Originally Posted by luthier View Post
We have top-notch machines where they are most needed, with the programmers. I have a mid-range or probably even a low-end machine by today's standards myself, which is very helpful in ensuring a lot of you guys get decent performance out of the game! If everyone had a blazing fast PC, who would worry about the framerate?

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build. We couldn't have done it if everyone at the office ran it at 80 fps to begin with.

And since I take the majority of screenshots for the updates, you guys are stuck with what I have! In order to take screenshots on other machines, I'd have to bump off a programmer, and I'm sure we can all agree it wouldn't be good for the project. Most of them run weird versions of the game unfit for human consumption anyway.
Thanks Luthier, as always your feedback is valuable and really appreciated.

Last edited by Sutts; 12-27-2010 at 07:16 AM.
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  #146  
Old 12-27-2010, 07:01 AM
Sutts Sutts is offline
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I'm so glad the day light exhaust flames have vanished.
Look again Richie. They might just feature on high power settings as the Hurricane and Stuka has none while the Spit and 110 do.

Last edited by Sutts; 12-27-2010 at 07:04 AM.
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  #147  
Old 12-27-2010, 09:21 AM
Hecke
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Originally Posted by luthier View Post

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build.
Sounds awesome. So theres again plenty of room to include new stuff.




P.S I think any trader would donate you a high end machine if you tell them what you're doing with it.
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  #148  
Old 12-27-2010, 09:35 AM
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Mysticpuma Mysticpuma is offline
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Originally Posted by CharveL View Post
Looking good as always.

Just curious if LOD "pop-ups" will be apparent on lower detail settings or whether you have implemented a method to fade them in to be less intrusive? I'm sure it's always a trade-off for performance and may not be practical but at least will there be a distance slider that's manually adjustable for ground objects?

All the best!
That is something I too would be interested to see answered. Can the LOD 'pop up' effect be decreased or improved at-least?

Nice update, cheers, MP
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  #149  
Old 12-27-2010, 11:23 AM
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Richie Richie is offline
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Originally Posted by Sutts View Post
Look again Richie. They might just feature on high power settings as the Hurricane and Stuka has none while the Spit and 110 do.
I think that 110 engine is flaming like that because it's damaged but yes you're right I missed that Spitfire. Those daylight flames have to go. I think there were enough videos posted last update showing how impossible it was to see exhaust flames in the daylight.
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  #150  
Old 12-27-2010, 11:53 AM
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Furio Furio is offline
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I think that 110 engine is flaming like that because it's damaged but yes you're right I missed that Spitfire. Those daylight flames have to go. I think there were enough videos posted last update showing how impossible it was to see exhaust flames in the daylight.
+1
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