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IL-2 Sturmovik The famous combat flight simulator.

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  #131  
Old 09-24-2010, 07:06 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by mazex View Post
Nice edit but have you ever seen a still shot of a tracer? They actually look like this as the bullet moves a few meters in the 1/125 of a second the shutter is open Do the maths yourself... Suppose a camera shutter speed of 1/125 and and bullet speed of about 800 m/s for a .303... 800/125 = 6,4 metres... Yepp - those lasers look like they are something like that...

In a movie I'm sure they will look OK (I hope!)
You are prefectly right (writing at home already...)
The leight of tracer depending of the sutter speed. As shorter shutter speed - shorter tracer fixed on the image.
If we will have the speed, say for example, 1/100000 sec, then we will see the light of tracer like the exhaust of small jet engine on a fixed image. But in reality the inertion of the human eye/brain is close to shutter speed of 1/125 sec fixing image.

In the beginning we have variable leight of tracers (Roman Denisking did right calculation and programmed it) depending of frame rate (which is really almost the same like shutter speed of camera, iof the frame rate is constant.)... But when we have slow frame rate of the game... the tracers had too great leight.
So now they are fixed as a middle possible for all realistic frame rates and human eye inertion.
You may see we really did the good job of searching and programming for such things...

To all:
About Z - tracers... when B-17II was sent.... I told already it is incorrect. Then told it I think more than 4 times later explaing slow speed sutter of camera and movement of the plane and camera relatively the optical axis that was on anoither place on previous frame.... Should be understandable even from this short description.

To all:
About sync. Shots of wing's guns are asynchronized. Be sure. With the serios research for the time between barrels it would be possible. including differences such as mechnical, explposions, etc... including electrical sync for the shot when it will be neccessary to use....

Last edited by Oleg Maddox; 09-24-2010 at 07:48 PM.
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  #132  
Old 09-24-2010, 07:07 PM
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LukeFF LukeFF is offline
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Originally Posted by Azazello View Post
All looks great, but I see the hurricane is firing nicely synced death rays.

I don't recall seeing those death rays the last time I fired a 7.92mm machine gun (when I was in the Army) - is that a detail still to be ironed out?
It's already been explained in the past that it's due to the game being paused when the pic was taken.
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  #133  
Old 09-24-2010, 07:07 PM
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DD_crash DD_crash is offline
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Thanks for the update Oleg
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Originally Posted by zauii View Post
Having Red Orchestra 2 and BOB next year (which is most likely) will give me an amazing orgasm.
Too much information there zauii ;0
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  #134  
Old 09-24-2010, 07:10 PM
Balkenkruez JG27 Farber
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To: Oleg

Would it help (speed up) things if we pre-orderd BoB SoW, Im sure most of us would be more than happy to...

Keep up the good work.

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  #135  
Old 09-24-2010, 07:16 PM
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LukeFF LukeFF is offline
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Originally Posted by Rall View Post
I have one suggestion. I think that when your sitting in the cockpit you should be able to look down and see the pilots legs, feet, right arm with hand on stick and left arm with hand on throttle.
Already been said that it's not going to happen.
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  #136  
Old 09-24-2010, 07:17 PM
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JG52Uther JG52Uther is offline
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Fantastic update Oleg thank you!
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  #137  
Old 09-24-2010, 07:18 PM
Tbag Tbag is offline
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Oleg, thank you very much for your answers today. In your first posts there is no mention of "WIP". Does that mean the screenshots you posted today represent closely the final release version?
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  #138  
Old 09-24-2010, 07:20 PM
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Robert Robert is offline
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Originally Posted by DD_crash View Post
Thanks for the update Oleg

Too much information there zauii ;0

Yeah. I didn't need to know Red Orchestra was coming out too.
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  #139  
Old 09-24-2010, 07:22 PM
julien673 julien673 is offline
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Originally Posted by zauii View Post
Having Red Orchestra 2 and BOB next year (which is most likely) will give me an amazing orgasm.
+ 1

And new pc.... snif snif
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  #140  
Old 09-24-2010, 07:23 PM
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philip.ed philip.ed is offline
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Great info Oleg.

I once asked you about barricaded fields and you asked me to send you info. Alas, I was too busy to do so at that time (and still am).
Did you ever research this for future inclusion? We both agreed it'd be a simple thing to model
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