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IL-2 Sturmovik The famous combat flight simulator.

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  #41  
Old 02-20-2010, 01:20 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Skoshi Tiger View Post
As a creative work, Oleg and team should be give their artistic licence to interpret death in any way they see fit.

As the developers of damn fine simulations, I sure Oleg and Co would accept any concrete data that anyone can supply that proves their interpretation wrong. They've done it in the past and I'm sure that they would do it in the future. But they are fairly particular about their sources, No hearsay or second hand information.

Any voluneers to gather some objective, first hand data??????

This could encourage the "chart monkeys" to speculate and make some formula in excel to predict the data required !!!!

We need a chart
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  #42  
Old 02-20-2010, 02:15 PM
ramstein ramstein is offline
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I like it the way one dies in a game like Stalker,, where as you get injured, you lose energy,, your vision fades away.. then it cuts away to the seen where your body is..
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  #43  
Old 02-20-2010, 02:16 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by KG26_Alpha View Post
This could encourage the "chart monkeys" to speculate and make some formula in excel to predict the data required !!!!

We need a chart
Ask and you will receive!

---------------------------------------------------------------------------------
Skoshi Tiger Pain V Bullet Speed Comparison Chart (c)
---------------------------------------------------------------------------------
................Ft/sec__Size of head (Ft)__Time to cover distance(sec)
Pressure____200___0.75____________0.00375
Pain_________3____0.75___________0.25
Mk7 .303_2445____0.75___________0.000306748
--------------------------------------------------------------------------------

This chart shows the time taken for the different item listed to propogate approximately 9 inches (very roughly the distance between the back of my head to the tip of my nose!

From extensive research of the first site returned by yahoo I found that nerve impulses generated by pressure travel at about 200 feet per second and those caused by pain go at only about 3 feet per second.

The trusty Mk7 .303 round travels at about 2445 ft/second (from memory!) (The Colt-Browning machine guns used the MK8 round but they were only a little bit faster)

As you can see there is an order of magnitude diffence between the time taken for the bullet to pass through the said distance and any feeling of the bullet. The pain is not even in the ball park!

Which leads to the old Joke

"what is the last thing to pass through a grasshoppers mind as he hits the windscreen of a car traveling at 60mph!?"
.
..
...
"His Butt!"



Cheers!

Last edited by Skoshi Tiger; 02-20-2010 at 02:35 PM.
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  #44  
Old 02-21-2010, 10:07 AM
doordie doordie is offline
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i'd like an Edgar mod. when you die the radio will say "ahhh..te bañaste." like the father (holding the camera) said when edgar fell into the water

Last edited by doordie; 02-21-2010 at 10:09 AM.
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  #45  
Old 02-22-2010, 02:16 AM
AKA_Tenn AKA_Tenn is offline
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honestly... u get shot in the head... ur dead and black is all u should see...

get shot in the arm... maybe a little blur or something to simulate pain, but u wouldn't die before u ran outta fuel, landed or someone finished you off...

really it all depends on where u get hit...

fade out should be if u die from bloodloss and even then it should be like...

u get tired and u should be like nodding off sorta like... screen goes black and then comes back like ur having problems keeping ur eyes open... and eventually u just pass out, screen goes black for good...
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  #46  
Old 02-22-2010, 04:25 PM
Igo kyu's Avatar
Igo kyu Igo kyu is offline
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Quote:
Originally Posted by AKA_Tenn View Post
honestly... u get shot in the head... ur dead and black is all u should see...
Yeah. Which means all the pilot kills are headshots. That is really, really unlikely in my view. I think there are too many pilot kills in the game, it's the sniper bomber gunners fault in the main, it just didn't happen like that in the real war.
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  #47  
Old 02-24-2010, 02:50 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by AKA_Tenn View Post
honestly... u get shot in the head... ur dead and black is all u should see...
Well we have no way to confirm this so we can have what we like as a KIA option IMHO

its a bit like WW2 AC FM & DM discussions, no one here flew them or got shot gown in one but we all think we know how it should be.

Last edited by KG26_Alpha; 02-24-2010 at 02:53 PM.
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  #48  
Old 02-25-2010, 02:02 AM
AKA_Tenn AKA_Tenn is offline
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Originally Posted by KG26_Alpha View Post
Well we have no way to confirm this so we can have what we like as a KIA option IMHO

its a bit like WW2 AC FM & DM discussions, no one here flew them or got shot gown in one but we all think we know how it should be.

i should rephrase to say... a dead person can't go on teamspeak or ventrilo and report where enemies shot him down... so black is all you should see, instead of being an omnipresent observer who can give info to anyone

Last edited by AKA_Tenn; 02-25-2010 at 02:13 AM.
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  #49  
Old 02-25-2010, 03:19 AM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by AKA_Tenn View Post
i should rephrase to say... a dead person can't go on teamspeak or ventrilo and report where enemies shot him down... so black is all you should see, instead of being an omnipresent observer who can give info to anyone
don't worry about that

theres the log filehack that sees all ac coordinates, been out for years that's why i stopped flying bombers in online wars.

radar anyone ?
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  #50  
Old 02-25-2010, 03:30 AM
AKA_Tenn AKA_Tenn is offline
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i thought this was for SOW i know there's the log file in il2fb but maybe it'll be different in SOW...

and radar in the 40's consisted of little dots on a screen... there wasn't the resolution or technology to identify the aircraft and in no way was it perfect down to the exact location...
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