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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 10-30-2009, 09:03 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by mauld View Post
Yep, theirs are correct to a certain degree and are the best reproductions on the market. However, they are repros and aren't the real deal

Oleg, these pictures are good, and I don't really have much to add with regards to what is available in books. I'd suggest using this as a model. If time permits me tomorrow, I will be able to send you complete pictures of the kit for your use
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  #92  
Old 10-30-2009, 09:30 PM
II/JG54_Emil II/JG54_Emil is offline
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Originally Posted by khatchatour View Post
A-hem...
Sorry for the stupid question - where are the links that everyone is discussing?

http://forum.1cpublishing.eu/showthr...983#post115983
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  #93  
Old 10-30-2009, 09:51 PM
V.4_Maggi V.4_Maggi is offline
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"I want to ride my bicycle!"
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  #94  
Old 10-30-2009, 09:56 PM
PeterPanPan PeterPanPan is offline
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Hi Oleg

First time poster here. Just want to say a huge thanks for making IL2 and BoB SoW, and finding the time to keep us all updated - brilliant. Your vision and dedication to this genre is without equal and we are all the luckier for it.

Just one question for now if I may. The detail in the pilots is amazing. Given the effort you have put in, can we expect the pilots to be animated during the bale out sequence? Will we see them reach for the canopy handle and parachute rip cord? Will we see them falling in various ways, with arms and legs flailing, before the chute opens ... assuming it does of course?!

Looking forward to 2010 with great excitement.

Cheers

PPanPan

Last edited by PeterPanPan; 10-31-2009 at 12:22 PM. Reason: more detail needed
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  #95  
Old 10-30-2009, 09:59 PM
khatchatour khatchatour is offline
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Originally Posted by II/JG54_Emil View Post
Emil - Thanks a lot.
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  #96  
Old 10-30-2009, 10:04 PM
II/JG54_Emil II/JG54_Emil is offline
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Continuing V.4_Maggis´ and PeterPanPans´ initial thoughts, I would love to get a "fight your way back to the friendly lines" feature with a irst person view.

It would be great, in a (online-)campaign with an experienced pilot, to be able to draw your pistol and crawl back over the fronline, at night, pass-by enemy troups and make it back to the base, with the chance of being bombed or strafed away.

I don´t know if any server could handle that but that would be soooo cooool.
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  #97  
Old 10-30-2009, 10:05 PM
Skoshi Tiger Skoshi Tiger is offline
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Hi and many thanks for the new images.

In the screen shot of the tanks some show the tanks with closed hatches and others with open hatches



Are these the same model that can be configured to have closed or open hatches or are the seperate models?

If they are the same model is there an animation showing the hatch open or close? (would be useful in making movies!)

Thankyou
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  #98  
Old 10-31-2009, 12:05 AM
BadAim BadAim is offline
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Stunning, simply stunning. Your vehicles are easily of FPS quality. I too would love to be able to be able to find my way back to base after ditching, P-35 in hand (what? I won it off an ss officer in a bet). Be sure to make the clock removable if this scenario is possible.

I know, I know Oleg, we're all crazy......but would you have it an other way?

P.S. I was just staring at the Matilda in the shot above and I noticed something in the background.......the bicycle seats have springs!!!!! You guy's are crazy too!

Last edited by BadAim; 10-31-2009 at 12:07 AM.
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  #99  
Old 10-31-2009, 01:13 AM
Billy885 Billy885 is offline
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Originally Posted by AdMan View Post
no way, that's satisfaction to me. Also in online play you need that so you know you got the kill.
I dont know what game you all are playing but you can turn that off and on with what we have now. Its call "NoHudLog" if I remember right. Just change the 0 (zero) to a 1 (one). No more text one the right of screen.
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  #100  
Old 10-31-2009, 01:15 AM
Billy885 Billy885 is offline
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Quote:
Originally Posted by AdMan View Post
no way, that's satisfaction to me. Also in online play you need that so you know you got the kill.
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Originally Posted by akdavis View Post
Hi Oleg,

The atmosphere is shaping up to be quite stunning and the most real I've seen in any computer game.

I asked this question in the other thread, but I think too late:

I see that right side blue text "messages" are still present (but maybe only for development). If we will still have these messages in game, will they be customizable? I feel that messages like "enemy tank destroyed" are big immersion killers (and sort of pointless), but at the same time messages for certain aspects of engine management are very needed due to lack of direct tactile feedback in a sim.
I dont know what game you all are playing but you can turn that off and on with what we have now. Its call "NoHudLog" if I remember right. Just change the 0 (zero) to a 1 (one). No more text on the right of screen.

Maybe one day I will figure out this forum.

Last edited by Billy885; 10-31-2009 at 01:17 AM. Reason: Multi quote did not work the first time.
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