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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 06-18-2009, 07:54 PM
guiltyspark guiltyspark is offline
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Default New info on multiplayer (lower your expectations on this thread first)

The game is using Raknet , which means this game has a lobby system instead of matchmaking.

This is a VERY

VERY good thing for 2 reasons.

Matchmaking SUCKS and has almost completely diluted online gaming on consoles.

and

This game will have an actual COMMUNITY!
Yes !
People will be able to keep playing in a single room for hours and hours without having to get booted out of the game after its over. and when people leave a room a new player can join!
People will make freindships and clump together as squadrons!

THANK YOU ANTON
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  #2  
Old 06-18-2009, 08:07 PM
OntheCrab OntheCrab is offline
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That is phenomenal news, man.

Matchmaking is bullcrap. Consider me a lobbyist.

For xbox livers this is a bonus too as it works hand in hand with the party system.

Perfect for squads and the like. MP modes sound awesome too; Ground Strike and Airfield Capture sound crazy fun - a little adversarial squad dogfighting with some interdiction (aka blowing shit up) mixed in....

Where did you get the scoop dude, are you an intern now? How's your russian sounding?
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  #3  
Old 06-18-2009, 08:30 PM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by OntheCrab View Post
That is phenomenal news, man.

Matchmaking is bullcrap. Consider me a lobbyist.

For xbox livers this is a bonus too as it works hand in hand with the party system.

Perfect for squads and the like. MP modes sound awesome too; Ground Strike and Airfield Capture sound crazy fun - a little adversarial squad dogfighting with some interdiction (aka blowing shit up) mixed in....

Where did you get the scoop dude, are you an intern now? How's your russian sounding?
at the bottom of the IL2 site there is copyright info , usually any major compainies or tech involved is listed
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  #4  
Old 06-19-2009, 10:23 PM
Wehrwulf Wehrwulf is offline
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I am also very excited about multiplayer and I hope that the game will live up to its claims of having extreme amounts of people in their multiplayer lobbies, as this will make the feel both more exciting and realistic. As well as being massive, I am looking forward to the airfield capture mode as well, specifically because it involves a degree of strategy, unlike Ace Combat and other jet fighter series in which you spawn, shoot someone with a missile from 10 miles away, and then to find yourself blowing up in the middle of the air a few seconds later. Not that I have anything against a standard deathmatch, but it's nice to know that monotonous spawning and dying is not the only feature of multiplayer. One more thing I would like to heap on my excessively long post is that I hope that arcade as well as simulation mode is available for multiplayer. It would be good fun as well to take off, expend your ammo, and have some kind of resupply on the airstip for sim mode to make it interesting, making airfield capture quite enjoyable. I am obviously rambling ahead of myself, so let me just say this: This has some awesome potential!
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  #5  
Old 06-19-2009, 10:54 PM
Desode Desode is offline
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Man this is AMAZING NEWS and it really sounds to me like this means real Servers too ! I agree 100% about the whole Matchmaking system which is really bad ! and I hate it with a passion.
Great news, I'm so happy . Thanks for the Post, DESODE
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  #6  
Old 06-20-2009, 01:34 AM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by Desode View Post
Man this is AMAZING NEWS and it really sounds to me like this means real Servers too ! I agree 100% about the whole Matchmaking system which is really bad ! and I hate it with a passion.
Great news, I'm so happy . Thanks for the Post, DESODE
take note though

this does NOT mean we are getting dedicated servers , your gameplay quality will still depend on the guy hosting the room
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