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#1
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I cannot really speak on how CoD was in the beginning because my rig couldn't run it very well at all. Even then though I could see the potential visually. Now that I have a decent rig and since that last official patch and now the ATAG mod I have been able to get a little more stick time on the product I am in a better position to comment on it.
First off.. it is a damn shame that this sim was not released in close to this shape. All that wasted time ... If it had been like this.. even before the mod but especially after .. in the beginning we would more liklel be on at least thye second if not the third theater by now. It runs very smooth on my rig and the AI seem to be quite an improvement over the IL2 AI. I get a sense of flight when I go down low.. or even up high... I like the sounds. I like the way the planes handle.. They seem to handle more like aircraft and I can kick a little rudder to line up a shot and not seem like I am trying to balance my plane on a flagpole. Deflection shooting is easier to calculate.. I like the ballistics.. The lighting is great.. probably the most realistic I have ever seen.. seeing the shadows move .. having the shadow of a plane I am in a scissor with darken my pit for a few seconds really helps with immersion and SA.. In many of those little details this sim is just great.. I wish the FFB was better implemented. The stick force is very inconsistent. Another thing that I really hope gets fixed is the zoom feature.. As it is now I use the mouse on my X-52 and I have the wheel button on the throttle set as the switch so I can still get a one handed zoom but the fact that it is still a two stage command is kind of wonky to me.. also that Star Wars light speed zoom out thing needs to be fixed.. I shouldn't be able to zoom out past my seat unless I am dead and on my way to heaven (or that other place..) .. that needs to be addressed. I have to get used to the abrupt engine cut off when pulling negative Gs.. and the engine management is much more challenging.. but it is not a killer to me. I have yet to fly online .. but so far I find this very enjoyable. Great work ATAG... I hope you guys can keep it up and maybe even expand the theaters.. Ideally it would be great if another house picked this up .. or of BoS can incorporate 75%-90% of the goodness in here ... We shall see.. but CoD is a nice piece of kit if I must say so myself. |
#2
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It is good that you are getting some stick time and are enjoying the game more. I can say that the original game is far more better than what we have now in the game. This condition is a result of all the patching and the rewrite of the graphic engine by MG...enjoy
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#3
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since you still have an original CoD install on your pc, have you tried that stutter fix on it yet ? (the frame rate limiter thingy) would be amazing if it worked ![]()
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
#4
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Yes I am using that and it makes a huge difference in smoothing it out quite a bit over the channel and the rural countryside, am flying on max setting...Original game will shine with a very fast card someday, not made as of yet. I wish that the community would have asked 1C for permission to work (modding) on the original game instead of the chopped up final game.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#5
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As a offline player i'm really P1ssed @ the AI, fed up with AI planes barrel rolling into the deck when pursued. I cannot play COD anymore until that is fixed.
When CLOD was first released, I had no problems because i'd just bought a top line desktop. I loved it - blue oceans, deep colouring, proper engine sounds but too many with average PCs complained and then it was downgraded, now it looks like 1946. h
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#6
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If you don't like it at all, try some other flight sim. But, for the best battle of Britain vicarious thrill, try some of the improvements available for free. I recommend the Team Fusion "Mods" available after a quick search online.
I am basically an off-line Spitfire enthusiast, and have seen none of the barrel roll crashes you have experienced. It may be the different type of planes you prefer to fly because I have found that they frequently have different features and flight characteristics. For example, Spitfire wheel brakes are either on or off, while the BF-110 has proportional and separate brakes. I have learned to "tap" the Spitfire brakes in order to continue enjoying all the other good things about CLoD. Perfection is hard to find. Perhaps you can discover the "Mod" out there which will correct your dissatisfaction. Try to fix it...
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#7
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#8
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as one of the other posters stated, most of the bad AI aircraft behavior can be fixed by adjusting their skill levels in the mission file itself. most vanilla CoD missions have it set to low, and hence the problems at release time in 2011 there was a major issue with AI behavior with them needlessly flying into the ground (eg when you landed as flight leader), or the silly barrel rolls etc. the biggest coding problems with AI aircraft behavior were fixed in subsequent patches, and the residual issues you now still notice are mostly due to bad AI skill level settings. this setting can be edited for each mission if you want/need to do this yourself, but most more recent missions and campaigns by other players (like heinkill) already corrected those settings.
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
#9
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I looked into this, flew the mission, the only reason some crashed returning for landing, was because they were damaged...really not rocket science U knuckleheads ![]() ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 06-13-2013 at 07:43 PM. |
#10
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I looked at it the other day, for me, what happens is, my autopilot lands, my buddies land, the enemies make it to France, some of them land. My buddies die, in their cockpits, on the ground. Probably before all of the enemies land. All of my buddies. That ain't right. I guess I'm supposed to end the mission with enemies still flying. I'm a vindictive person and I want to see them crash, that shouldn't be at the cost of all my (thus far, apparently) uninjured buddies. I emphasise, this is unmodded. Anyway, there's one mission in CloD, versus thousands in 1946, since my current version of 1946 seems to run disk free, I suspect I'll stick to 1946. Last edited by Igo kyu; 07-01-2013 at 03:47 PM. |
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