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Pilot's Lounge Members meetup

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  #1  
Old 07-06-2012, 06:40 AM
FS~Phat FS~Phat is offline
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Default Sins of a Solar Empire: Rebellion vs Endless Space

Hi Guys,

Just wondering if anyone has tried both and what they think.
I've always liked the space opera theme and especially the old wingcommander series.
I know one of these games is a true 4X (ES) and Sins is a blend of RTS/4X.

I could never get into X2/X3 Universe (too complicated) and my last foray into 4X was... well probably never, since most of my time in the 90's & 00's was spent in space and flight sims with the occasional FPS and RTS.

So the question is really... would Endless Space turn based game be a softer entry into the 4X world or the automation and RTS of Sins be a better first plunge?

Keeping in mind I am already short on time, I dont want a huge complicated learning curve but I figure Im probably missing out on something fun and different by not giving these types of games a go?!?!?

Your thoughts?
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  #2  
Old 07-06-2012, 07:19 AM
6S.Manu 6S.Manu is offline
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Quote:
Originally Posted by FS~Phat View Post
Hi Guys,

Just wondering if anyone has tried both and what they think.
I've always liked the space opera theme and especially the old wingcommander series.
I know one of these games is a true 4X (ES) and Sins is a blend of RTS/4X.

I could never get into X2/X3 Universe (too complicated) and my last foray into 4X was... well probably never, since most of my time in the 90's & 00's was spent in space and flight sims with the occasional FPS and RTS.

So the question is really... would Endless Space turn based game be a softer entry into the 4X world or the automation and RTS of Sins be a better first plunge?

Keeping in mind I am already short on time, I dont want a huge complicated learning curve but I figure Im probably missing out on something fun and different by not giving these types of games a go?!?!?

Your thoughts?
I've played to Endless Space the last month and the first Sins some year ago: to me the former is something like a Civilization on the space, where the cities are planets... of course there is a big research tree and fights are not very interesting. It's slow... very slow.

Sins is like a Warcraft3: if I remember well number beats quality of the ships. You spend time building corvettes and fighters. Don't know if the latest version is different.

The first is more interesting IMO, just only for the fact that you can design your own spaceships.

I don't think both have a complicated learning curve: AI War: Fleet Command is something you have to avoid because of that.
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
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  #3  
Old 07-06-2012, 08:09 AM
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JG52Krupi JG52Krupi is offline
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Don't forget swords of the stars 2, it's basically in between the two I.e. turn based star map but design your own ships and rt battles
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #4  
Old 07-06-2012, 09:18 AM
6S.Manu 6S.Manu is offline
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Don't forget swords of the stars 2, it's basically in between the two I.e. turn based star map but design your own ships and rt battles
I'm interested since it published by Paradox Interactive, but looking at reviews:
http://www.metacritic.com/game/pc/sw...ords-of-winter
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
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  #5  
Old 07-06-2012, 10:39 AM
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JG52Krupi JG52Krupi is offline
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Yeah I brought it a few weeks back most of the bugs have being removed and they seem to release a patch weekly
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #6  
Old 07-06-2012, 12:40 PM
6S.Manu 6S.Manu is offline
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Yeah I brought it a few weeks back most of the bugs have being removed and they seem to release a patch weekly
Great! Anyway I'll wait for the Steam Offer week.

You know, by experience I'll not buying unfinished games at full price anymore.
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
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