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-   -   Sins of a Solar Empire: Rebellion vs Endless Space (http://forum.fulqrumpublishing.com/showthread.php?t=33064)

FS~Phat 07-06-2012 06:40 AM

Sins of a Solar Empire: Rebellion vs Endless Space
 
Hi Guys,

Just wondering if anyone has tried both and what they think.
I've always liked the space opera theme and especially the old wingcommander series.
I know one of these games is a true 4X (ES) and Sins is a blend of RTS/4X.

I could never get into X2/X3 Universe (too complicated) and my last foray into 4X was... well probably never, since most of my time in the 90's & 00's was spent in space and flight sims with the occasional FPS and RTS.

So the question is really... would Endless Space turn based game be a softer entry into the 4X world or the automation and RTS of Sins be a better first plunge?

Keeping in mind I am already short on time, I dont want a huge complicated learning curve but I figure Im probably missing out on something fun and different by not giving these types of games a go?!?!?

Your thoughts?

6S.Manu 07-06-2012 07:19 AM

Quote:

Originally Posted by FS~Phat (Post 441736)
Hi Guys,

Just wondering if anyone has tried both and what they think.
I've always liked the space opera theme and especially the old wingcommander series.
I know one of these games is a true 4X (ES) and Sins is a blend of RTS/4X.

I could never get into X2/X3 Universe (too complicated) and my last foray into 4X was... well probably never, since most of my time in the 90's & 00's was spent in space and flight sims with the occasional FPS and RTS.

So the question is really... would Endless Space turn based game be a softer entry into the 4X world or the automation and RTS of Sins be a better first plunge?

Keeping in mind I am already short on time, I dont want a huge complicated learning curve but I figure Im probably missing out on something fun and different by not giving these types of games a go?!?!?

Your thoughts?

I've played to Endless Space the last month and the first Sins some year ago: to me the former is something like a Civilization on the space, where the cities are planets... of course there is a big research tree and fights are not very interesting. It's slow... very slow.

Sins is like a Warcraft3: if I remember well number beats quality of the ships. You spend time building corvettes and fighters. Don't know if the latest version is different.

The first is more interesting IMO, just only for the fact that you can design your own spaceships.

I don't think both have a complicated learning curve: AI War: Fleet Command is something you have to avoid because of that.

JG52Krupi 07-06-2012 08:09 AM

Don't forget swords of the stars 2, it's basically in between the two I.e. turn based star map but design your own ships and rt battles

6S.Manu 07-06-2012 09:18 AM

Quote:

Originally Posted by JG52Krupi (Post 441765)
Don't forget swords of the stars 2, it's basically in between the two I.e. turn based star map but design your own ships and rt battles

I'm interested since it published by Paradox Interactive, but looking at reviews:
http://www.metacritic.com/game/pc/sw...ords-of-winter

JG52Krupi 07-06-2012 10:39 AM

Yeah I brought it a few weeks back most of the bugs have being removed and they seem to release a patch weekly

6S.Manu 07-06-2012 12:40 PM

Quote:

Originally Posted by JG52Krupi (Post 441801)
Yeah I brought it a few weeks back most of the bugs have being removed and they seem to release a patch weekly

Great! Anyway I'll wait for the Steam Offer week.

You know, by experience I'll not buying unfinished games at full price anymore.

JG52Krupi 07-06-2012 12:42 PM

Thats what I did, got it for less than half price :cool:

WTE_Galway 07-09-2012 05:29 AM

I quite liked Sins of a Solar Empire, its an old style RTS with a few interesting twists.

Though clearly intended as a small LAN/multi-player game the offline single-player mode can be quite challenging. (Though I usually set myself the extra goal of capturing any pirate planets when playing offline.)


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