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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-02-2008, 01:50 AM
GOZR GOZR is offline
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Default Oleg and Team.

Well here a question that will probably hard to answer but i have to say.

Oleg I'm not playing with IL2 for quite some time and the question i want to ask is .. Why the peoples working to modify IL2 do a much much better work then your team ?


I take off my hat to the Moder team maps maker . and imagine this... a much better work with well less tools.

S~
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Last edited by GOZR; 04-02-2008 at 01:58 AM.
  #2  
Old 04-02-2008, 02:15 AM
Al Schlageter Al Schlageter is offline
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It is always easier to mod something than when starting from scratch.
  #3  
Old 04-02-2008, 02:57 AM
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proton45 proton45 is offline
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Why do you need to say this? I really do want to know...

Oleg and his team have made the best WW2 flight combat sim ever. The game wouldn't exist without them...

Whats your beef?
  #4  
Old 04-02-2008, 03:08 AM
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Viking Viking is offline
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A Troll! Please ignore.

Viking
  #5  
Old 04-02-2008, 03:19 AM
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Robert Robert is offline
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Default ..........

What an asshat.

If you're not playing IL2 for some time then how do you know the quality of the hacks?

Why is he doing it? Because he's a baby. He couldnt get Oleg to make the sounds HE wanted so he's throwing a tantrum. If Oleg did release his desired improvements, but 1C had to charge for them he'd still bitch.

Quite poor form GOZR. Actually hiding behind the anonimity of the internet to make a comment like that is quite pussyish.
  #6  
Old 04-02-2008, 03:45 AM
GOZR GOZR is offline
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Mais biensure mon p'tit Robert ..
There are some differences in Playing, testing , creating ...
Sounds ? what sounds..

I say that the Moders are doing a fantastic work.

And it is a superior work then almost all the original maps.

For such a long time we have heard that it was impossible etc..
I'm just observing and it's incredible.
I needed to say this because it is breath taking and needed to share.

S~
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Last edited by GOZR; 04-02-2008 at 03:48 AM.
  #7  
Old 04-02-2008, 07:03 AM
Old_Canuck
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Default Deja Vu all over again

Quote:
Originally Posted by GOZR View Post
Well here a question that will probably hard to answer but i have to say.

Oleg I'm not playing with IL2 for quite some time and the question i want to ask is .. Why the peoples working to modify IL2 do a much much better work then your team ?


I take off my hat to the Moder team maps maker . and imagine this... a much better work with well less tools.

S~
Some of us migrated to this forum to get away from this kind of crap. Gozr, I've seen better posts from you back at the zoo. Thanks for the visit but please come back when you can't stay so long.
  #8  
Old 04-02-2008, 10:23 PM
TheFamilyMan TheFamilyMan is offline
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Quote:
Originally Posted by GOZR View Post
Well here a question that will probably hard to answer but i have to say.

Oleg I'm not playing with IL2 for quite some time and the question i want to ask is .. Why the peoples working to modify IL2 do a much much better work then your team ?


I take off my hat to the Moder team maps maker . and imagine this... a much better work with well less tools.

S~
Talk about biting the hand that feeds you! Shame on you!

Sure, there are pretty nice mods out there (which I also use), but in no way does it mean that the modders work is "better" than the ones who created it. You need to consider that the IL-2 team had decisions to make within budget constraints about what goes in and what does not. Modders do it as a hobby, just for fun with no deadlines, and knowing the amount of work it takes, I would not be supprised if they were mostly single guys without much else to do in their spare time. I respect the efforts of anyone that works for a living, and then goes home to a well rounded lifestyle (hence my alias). Though overall, my hats off to all teams that have made IL-2 a better experience, and first and foremost its creators. I'm not worried that a mod I use 'sanctioned' or not, but I condemn the use of cheat mod, and I'm sure legal departments would quickly crush any illegal activities associated with the mods.
  #9  
Old 04-02-2008, 11:35 PM
LEXX LEXX is offline
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Feuerfalke (page 2)::
Quote:
SH3 is a very good example for an excellent mod. The same is true for OpenFalcon, which exceeded the original engine by far. But both games are primarily played offline and there is no real competition in either games.
Oleg's sim has always been primarily played offline. The only air combat sims primarily played Online are all Pay~To~Play, which I believe offers additional ways of preventing cheating, as well as preventing piracy.

Feuerfalke::
Quote:
3. How would you control it online?
Same way we control our social life -- don't hang out with "cheaters."
  #10  
Old 04-03-2008, 05:33 AM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by LEXX View Post
Feuerfalke (page 2)::
Oleg's sim has always been primarily played offline. The only air combat sims primarily played Online are all Pay~To~Play, which I believe offers additional ways of preventing cheating, as well as preventing piracy.

Feuerfalke::
Same way we control our social life -- don't hang out with "cheaters."
1. Nobody cares if you use cheats offline. Online that is something completely different.

2. The question is: How do you see who's a cheater and who is not?
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