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Pilot's Lounge Members meetup

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  #1  
Old 11-11-2011, 02:05 PM
smink1701 smink1701 is offline
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Default New Invisible Man Movie...

Starring Luthier.
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Old 11-11-2011, 02:22 PM
satchenko satchenko is offline
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Update news please!!!
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Old 11-11-2011, 02:26 PM
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bongodriver bongodriver is offline
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what exactly should he be telling us right now?
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Old 11-11-2011, 02:30 PM
smink1701 smink1701 is offline
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Quote:
Originally Posted by bongodriver View Post
what exactly should he be telling us right now?
A status update on the next patch...next week, next month, more details on what will be included, etc.
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Old 11-11-2011, 02:44 PM
Tree_UK
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Come on Luthier, Im sure most of us would settle for a mere 40% performance increase as long as the game stops bloody crashing.
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Old 11-11-2011, 02:58 PM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by smink1701 View Post
A status update on the next patch...next week, next month, more details on what will be included, etc.
isn't that pretty much included with the updates we do get?

Quote:
v1.05.15950 is now live! What to expect next.
Quote:
Our main priorities now are:

1. Physics and FM. This means plane behavior in the air, brand new landing gear model on the ground, collision modeling including tree collision (if performance allows), and improved vehicle physics.
2. AI. Currently working on everyone’s favorite controls flutter and AI wingman behavior. Also working on improving radio comms, getting your crew to be more verbose on the intercom, and lots of other changes. Coupled with #1, this should give us quite a dramatic change in how air combat looks and feels.
3. Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.
4. Sound. The sound in the v15950 is considered a beta. We will continue to improve existing sound, and to add new ones to the aircraft and to the world around them.
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.

I won’t put an ETA on any specific feature at this point. We will go through the same general process as before: internal testing first, then open external testing, and then finally the release. Generally, releases should follow at about the same pace as they have with the current patch.

Thanks everyone, and we hope you enjoy the game!

that looks exactly like what I'm talking about....the key words here are 'More details will be released when we are ready for them'
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Old 11-11-2011, 03:17 PM
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Quote:
Originally Posted by bongodriver View Post
isn't that pretty much included with the updates we do get?






that looks exactly like what I'm talking about....the key words here are 'More details will be released when we are ready for them'
Aaawwwhh, don't be reasonable man.

Spoiling a perfect start for a thread heading towards the pilots lounge.
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