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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Hi Gents
Is it intended that the Tger Moth will have dual control in the future? Thanks. No1 Cheese |
#2
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It already has. Took me several days to figure it out.
There is a function called "Jump between pilot and selected position" within the "Aircraft" section. Default is "Ctrl C". However this key is also mapped to "Switch to previous manned position" within the "View" section. This causes some unpredictable behaviour when you press "Ctrl C". Simply give "Jump between pilot and selected position" a dedicated key and it will pass/retrieve the control to the co-pilot. Co-pilot can be human or AI. PS: Works also with the Br.20 |
#3
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![]() I think the question was is there a dual flight controls in a multiplayer game? Is there one? So the best pilot can take the instructor position and newbe the student one! ![]() Last edited by senseispcc; 04-20-2011 at 09:13 AM. Reason: correction |
#4
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Aircraft selection is pretty complicated at the moment, though. |
#5
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#6
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Like in the real plane - whoever is the strongest one
![]() Seriously - in a real airplane you have to agree with the other guy ("I have the controls - you have the controls"), so I don't see the point of making it switchable or smt in the sim. |
#7
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As I have already written in my first post:
The pilot has to press the key that is mapped to the function "Jump between pilot and selected position" (Default: Cltr C, but as written earlier this key is mapped also to another function that prevents it from working correctly, it has to be changed to a dedicated key). From know on the co-pilot has control over the aircraft, until the pilot hits "Jump between pilot and selected position" again. |
#8
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Hey All!
How to configure a host for playing the Moth in duality? I mean the word "WPF.Unavailable puppet place". When I place a spawn point for a muliplayer game there is no option for unlock the jump in other aircraft function... ![]() Thanks! |
#9
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Workaround: Let both player spawn at the same airfield (so they are closer than 20km together) with a Tiger Moth. One player then has to go back to the menu and now should be able to select the co-pilot place. Make sure that "switch aircraft" is enabled in the difficulty settings. The host player actually shouldn't have that problem, so you can also let the client spawn the aircraft and the host can simply jump into it without the 20km restriction. |
#10
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