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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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F4U carrier takeoff problem!
Hi.
I am having trouble getting the F4U off the deck and into the AIR (and not the water) in 1946. I do the usual: Flaps set, Canopy open, Engine Start, Rev up 110%, chocks off. But when I reach the threshold I´m at about 110km/h. --> water ditch. Any ideas? (This is in Carrier Takeoff, in single missions) /Johan |
#2
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Too heavily loaded with bombs and fuel? Prop pitch below 100%?
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#3
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Quote:
No bombs, Fuel 100%, Prop pitch: Auto |
#4
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Try without cockpit open as that causes drag.
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#5
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Alright. I managed to get her up, skimming the watersurface. But are you not supposed to be able to launch with Fuel 100% and (some) bombs at least? It feels REALLY heavy.
In the Training they got it up to around 150km/h before reaching the threshold. I´m at 110km/h. EDIT: This problem is ofcourse only present on the really small carriers. Last edited by capt. windh; 05-08-2010 at 12:25 PM. |
#6
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Use the catapult
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#7
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is the carrier pointed into the wind, and moving? carriers gotta be moving pretty quick to get a heavy sair up...
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#8
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Quote:
I would be happy to taxi up to the catapult, say, within a couple of metres of it and then hit a key to lock on. No. No such hotkey. For all their genius (which is considerable), the modders (for my install UP3.0) seem to have excluded such an option. I do this: I don't fly F4Us, only F4Fs and F6Fs. When the deck is clear enough I release the chocks, slowly taxi to the centre of the deck near my start point, re-engage chocks, rear wheel centered, set trim and cowl flaps, unfold wings, wing flaps to take off, throttle up to full, release chocks again and then zoom down the deck (perhaps with a slightly sickening dip at the end). Ignore the useless catapult, for goodness sake. |
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