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-   -   F4U carrier takeoff problem! (http://forum.fulqrumpublishing.com/showthread.php?t=14677)

capt. windh 05-08-2010 11:16 AM

F4U carrier takeoff problem!
 
Hi.

I am having trouble getting the F4U off the deck and into the AIR (and not the water) in 1946.

I do the usual: Flaps set, Canopy open, Engine Start, Rev up 110%, chocks off.

But when I reach the threshold I´m at about 110km/h. --> water ditch.


Any ideas? (This is in Carrier Takeoff, in single missions)



/Johan

julian265 05-08-2010 11:34 AM

Too heavily loaded with bombs and fuel? Prop pitch below 100%?

capt. windh 05-08-2010 11:54 AM

Quote:

Originally Posted by julian265 (Post 158275)
Too heavily loaded with bombs and fuel? Prop pitch below 100%?


No bombs, Fuel 100%, Prop pitch: Auto

Meusli 05-08-2010 12:12 PM

Try without cockpit open as that causes drag.

capt. windh 05-08-2010 12:20 PM

Alright. I managed to get her up, skimming the watersurface. But are you not supposed to be able to launch with Fuel 100% and (some) bombs at least? It feels REALLY heavy.

In the Training they got it up to around 150km/h before reaching the threshold. I´m at 110km/h.


EDIT: This problem is ofcourse only present on the really small carriers.

zaelu 05-08-2010 12:28 PM

Use the catapult :D

AndyJWest 05-08-2010 01:09 PM

The catapult only works with mods zaelu. (and before you ask, we can't tell you anything about mods on this forum).

This is a recurring question, and it seems the F4U is marginal on takeoff. There was a recent thread on the Mission4Today site about this, which may help:http://mission4today.com/index.php?n...ish=15&start=0

janpitor 05-08-2010 07:45 PM

I think corsair was never ment to fly from escort carriers.

zaelu 05-08-2010 08:35 PM

Quote:

Originally Posted by AndyJWest (Post 158288)
...and before you ask, we can't tell you anything about mods on this forum..


LOL, You know... I wasn't born yesterday... at least not in IL-2 world :P

zapatista 05-09-2010 02:46 AM

is the carrier you are taking off from moving ? the speed of the carrier into the wind (or static air) was in real life important to add lift and works in il2 as well

for about half the carrier missions you dont need full fuel tank AND max bomb load either (eg carrier defensive shield aircraft didnt carry bomb loads etc..) , so play with the ratio's as well depending on the missions to in il2

iirc with carriers in il2 you should be able to launch with 500 kg bomb load and full fuel, but then you need to do everything right on launch (and be on a moving carrier obviously). once you get to the end of the deck you will dip down and just skim the water (so make sure your gear goes up immediately once you leave the deck). this might be a bit more severe then in RL, but its doable in il2

when PF initially came out the problem was much worse (some aircraft unable to launch with even minimal loads iirc), then following feedback some changes were made by oleg to bring carrier takeoffs closer to historical loads and speeds. but it still isnt perfectly matched iirc. for most missions you can now takeoff with most aircraft using required fuel and weapons loadouts.


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