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Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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I heard mention of some giants becoming friendly if I make peace with the dwarfs. I'd like to finish that quest already. But I don't want to lose out on some sweet combat. So who do I need to kill specifically?
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I do not have a superman complex; for I am God, not Superman! |
#2
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I actually don't think that anything becomes friendly when you sign the treaty - I have now gone to the underground sea before signing the treaty in two separate games, and both times there was no change in all the troops down there.
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#3
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thank you.
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I do not have a superman complex; for I am God, not Superman! |
#4
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yep - the dwarven units in underground see map are all set "neutral" - or rather "friendly" from the beginning -> so no loss there...
The main difference in having or not having peace treaty with dwarfs is that the sub-marine ship will be available if you are in peace treaty and the captain won't be willing to help you if you are not in peace treaty.
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WOK pan? You sure mean WOG... Equilibrium? You sure mean Equlibris... |
#5
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that and you get promoted to earl, with 2000 leadership bonus, when you sign the treaty.
__________________
I do not have a superman complex; for I am God, not Superman! |
#6
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That and the dirigible (baloon) guy i think. Now you can freely fly to Darion and back.
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#7
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I always opt for running back to Darion instead of using dirigible. Does it consume a day for using it?
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#8
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it does, what difference does that make?
__________________
I do not have a superman complex; for I am God, not Superman! |
#9
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Lower end-game score, if you care about that sort of stuff. I don't.
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