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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-10-2009, 12:29 AM
udidwht udidwht is offline
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Default Latest ATI drivers

I'm running the latest ATI drivers 9.11 and if I run the game in OpenGL the menu windows are unreadable. If I switch to DirectX everything runs fine. I recently switched over to Windows 7 from XP MCE SP/3 and the issue also existed with XP. The issue however did not occur when using the 9.10 drivers. Anyone else having this issue?

System specs:

Windows 7 Ultimate 32bit Build 7600
Asus P5LP-LE (BIOS 3.19)
Pentium D 930 3.0ghz
Maxtor 300GB HDD (6L300S0)
2GB RAM PC2-DDR2-5300 667mhz
Gigabyte HD Radeon 512mb (CCC-9.11)
Sound Blaster Audigy SE (drivers are current)
DVD/CD-RW DL HP-840B
DVD/CD-ROM
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  #2  
Old 12-10-2009, 12:42 AM
brando's Avatar
brando brando is offline
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Location: Devon UK
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Default

Quote:
Originally Posted by udidwht View Post
I'm running the latest ATI drivers 9.11 and if I run the game in OpenGL the menu windows are unreadable. If I switch to DirectX everything runs fine. I recently switched over to Windows 7 from XP MCE SP/3 and the issue also existed with XP. The issue however did not occur when using the 9.10 drivers. Anyone else having this issue?

System specs:

Windows 7 Ultimate 32bit Build 7600
Asus P5LP-LE (BIOS 3.19)
Pentium D 930 3.0ghz
Maxtor 300GB HDD (6L300S0)
2GB RAM PC2-DDR2-5300 667mhz
Gigabyte HD Radeon 512mb (CCC-9.11)
Sound Blaster Audigy SE (drivers are current)
DVD/CD-RW DL HP-840B
DVD/CD-ROM

Yeah, you're not alone. I'm running Win 7 too and my 4890 is using 9.10s rather than the new offering. I don't care to use DirectX so I'm hoping ATI get their act together soon.

B
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  #3  
Old 12-10-2009, 12:53 AM
genbrien genbrien is offline
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Location: Quebec, Canada
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I have that issue since minimum 9.4.....
Was doing it with vistal also....
Don't think ATi will correct that....
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  #4  
Old 12-10-2009, 04:57 AM
manfromx manfromx is offline
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Posts: 30
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Check this thread http://forum.1cpublishing.eu/showthr...?t=9067&page=4

Hopefully it'll help you out until it's fixed
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  #5  
Old 12-10-2009, 05:15 AM
genbrien genbrien is offline
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Quote:
Originally Posted by manfromx View Post
Check this thread http://forum.1cpublishing.eu/showthr...?t=9067&page=4

Hopefully it'll help you out until it's fixed
your files works for the memory leak(thk you for that), but the campagn menu is still f*cked up....
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  #6  
Old 12-10-2009, 03:04 PM
manfromx manfromx is offline
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Weird. On my end it fixed the corruption and the leak.

I'm on Win 7 though 64 bit. Could be a difference.
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  #7  
Old 12-10-2009, 11:16 PM
genbrien genbrien is offline
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Quote:
Originally Posted by manfromx View Post
Weird. On my end it fixed the corruption and the leak.

I'm on Win 7 though 64 bit. Could be a difference.
I'm too with Win7 64bit
Next week will be 9.12, maybe it will help....
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  #8  
Old 12-15-2009, 06:50 PM
Flanker35M Flanker35M is offline
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Location: Finland
Posts: 1,806
Default ...

S!

I experienced the blue flashing etc with 9.11's the text is garbled and so forth. For me the text clears when flying, as offline you only get to this "garble mode" when game starts to load environment etc. Joining online games is impossible as the environment is loaded before the briefing thus you can not see your mouse or icons or anything..and you need to get into game to get rid of the blocky text.

I fiddled with my conf.ini and got away with ALL the artifacts in graphics EXCEPT the blocky text. Take a look, makes you think what the game REALLY needs to look good and run I am under OGL mode with ATI 5870..Win7 etc.


[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=1
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=0
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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  #9  
Old 12-17-2009, 09:07 PM
genbrien genbrien is offline
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ok so ATI 9.12 is out. Will test it. hope it wokrs better this time
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  #10  
Old 12-18-2009, 03:52 AM
manfromx manfromx is offline
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I had no luck with the 9.12's

Perfect still results in garbage at least with Windows 7 anyways.

Tried Catalyst AI disabled, standard, advanced and many other options on and off.
Same result every time.

Guess we'll have to wait a little longer unless someone figured out why it's doing this . (on perfect anyway)
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