![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
#1
|
||||
|
||||
![]()
Does anyone know if the new SoW graphics engine be considered "shader intensive"?
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
#2
|
|||
|
|||
![]()
I'm thinking it is. Unless they decide to go no further than ~2005.
HLSL (and OpenGL's flavor) is now how magic happens. Program code that actually executes on the cards. |
#3
|
||||
|
||||
![]() Quote:
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
#4
|
|||
|
|||
![]()
Most games are shader intensive these days so I wouldn't be surprised if the answer was yes.
__________________
Find my missions and much more at Mission4Today.com |
#5
|
|||
|
|||
![]()
I heard from the great great great neice of Trotsky himself say that Charcoal Shaders and some Mascara can really improve touchups of some snapshots of IL-2 and future 2010 SOW.
Oh and your Mom called, time to come home and stop posting everywhere, DINNER IS READY! |
#6
|
||||
|
||||
![]() Quote:
Flyby out (wait, who's really "out" here?
__________________
the warrior creed: crap happens to the other guy! |
![]() |
|
|