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Sow_BoB; a simple truth...please
Does anyone know if the new SoW graphics engine be considered "shader intensive"?
Flyby out |
I'm thinking it is. Unless they decide to go no further than ~2005.
HLSL (and OpenGL's flavor) is now how magic happens. Program code that actually executes on the cards. |
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Flyby out |
Most games are shader intensive these days so I wouldn't be surprised if the answer was yes.
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whip out your shaders now...
I heard from the great great great neice of Trotsky himself say that Charcoal Shaders and some Mascara can really improve touchups of some snapshots of IL-2 and future 2010 SOW.
Oh and your Mom called, time to come home and stop posting everywhere, DINNER IS READY! |
Spudley the Psychic!
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Flyby out (wait, who's really "out" here? |
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