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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hi folks. I read in a post a while back that calibrating your gun sight with the convergence of your guns is doubled...ie: convergence = 170 gunsight calibration = 340 yards.
Is this correct, once in cockpit you set your gun sight to double the convergence distance? Whiskey |
#2
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'Fixed distance input error in gunsight for Spitfire and Hurricane;' - Is in the 'read me', but it still doesn't seem to coordinate for me.
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#3
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Wow, that would be new to me. Remember that the convergence setting in your plane´s loadout is set in meters, meaning that you have to convert the settings from meters to yards used by your gunsight. However, I haven´t read anything concerning doubling the yards of the convergence in your gunsight.
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#4
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The answer is: Almoust correct
![]() 1 m = 1.093611 yd the guns convergence (as far as i know) is in meters, while gunsight are in meters for Axis planes and Yards for Allied. Keep in mind that your gun convergence is splitted in 2: Horizontal and Vertical Horizontal is the point where bullets will reach a single point, while Vertical should be the distance where the guns will hit the point at the center of gunsight (if it has been correctly set obviously). @All: If i'm wrong please correct me ![]() |
#5
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You have to be joking.. for the spit and hurri, are you saying they have accurately modelled the proceedure for adjusting your gunsight (which is great), but they have neglected to allow for the fact that historically, all adjustment was in yards, but they have only made any adjustment in metres? Not only that, but its wrong and we have to double the distance to get the correct result.. but then convert it all into yards from metres!!
lol!.. I can't believe they would make it that complicated for the users.. (what am I saying?.. of course they would.. they have been making gaffs like that since IL2).. I'll shut up now.. I'm just starting to sound like a whining brat! |
#6
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A convergence is one thing, and gunsight tweaking is another. de-facto gunsight is a range meter. For example the Bf-109 has 32 ft wingspan. Thus we adjust lower ring to 32. Then we set upper ring on 300 yards.
When wingtips of Bf-109 will touch inner ends of horizontal lines it will be 300 yards range. And a convergence is another messed story. Vertical means horizontal in game and vice versa. |
#7
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Didn't notice that because i always use the same for vertical and horizontal ! Bad joke from devs ![]() |
#8
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I just checked - THEY ARE!
![]() vertical->lateral horizontal-> vertical S.o. post as bug report please. edit: factory specs for 109C3: http://www.uploadarea.de/upload/wakn...fovutms4n.html Last edited by swiss; 10-19-2011 at 04:29 PM. |
#9
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devs are informed about convergence bug, but... ya know
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#10
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