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Old 06-19-2017, 12:44 PM
Marabekm Marabekm is offline
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Join Date: May 2013
Location: USA
Posts: 243
Default TBF arming question

Morning.
I was building a mission, and put a flight of TBF Avengers in (AI). When I went to arming screen I noticed the Mk13(late) torpedo was grayed out and unselectable. I thought maybe it had something to do with date, so I changed that to a later one. (like the Bat Bomb). Still unselectable.

So what's up? Is there some secret I am missing to get the Mk(13) late on the TBF?

Version: 4.13.4
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  #2  
Old 06-19-2017, 02:44 PM
Tolwyn Tolwyn is offline
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Join Date: Apr 2010
Posts: 250
Default

Quick Mission Builder or Full Mission Builder? I'll assume FMB.
How LATE did you set the date? Also, try setting the date, SAVE the mission then exit the FMB and re-ENTER the FMB, load the mission and then the torp will be available (if you set the date late enough).

I just fired it up and tested and had no problem.
(FMB):

Code:
[MAIN]
  MAP Net8Islands/load_v2.ini
  TIME 12.0
  CloudType 0
  CloudHeight 1000.0
  player UN_NN02
  army 1
  playerNum 0
[SEASON]
  Year 1944
  Month 6
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 0
  Turbulence 0
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Wing]
  UN_NN00
  UN_NN01
  UN_NN02
[UN_NN00]
  Planes 1
  Skill 1
  Class air.TBF1
  Fuel 60
  weapons 1xmk13_late
[UN_NN00_Way]
  TAKEOFF 36370.05 18248.60 0 0 0_Chief 0 &0
  NORMFLY 31651.48 21486.44 300.00 300.00 &0
  NORMFLY 24266.87 32635.76 800.00 300.00 &0
  NORMFLY 13695.74 24612.20 800.00 300.00 &0
[UN_NN01]
  Planes 1
  Skill 1
  Class air.TBM3
  Fuel 60
  weapons 1xmk13_late
[UN_NN01_Way]
  TAKEOFF 10504.08 11837.18 0 0 &0
  NORMFLY 8518.85 19909.34 800.00 300.00 &0
  NORMFLY 16772.24 29900.28 800.00 300.00 &0
[UN_NN02]
  Planes 1
  Skill 1
  Class air.F4F_FM2
  Fuel 100
  weapons default
[UN_NN02_Way]
  TAKEOFF 10667.87 11728.06 0 0 &0
[Chiefs]
  0_Chief Ships.USSSaratogaCV3 1 0 2 1.0
[0_Chief_Road]
  35733.33 18625.64 120.00 0 2 11.11111111111111
  30319.94 22567.95 120.00 0 2 11.11111111111111
  22896.19 27524.85 120.00 0 2 8.809722900390625
  16235.20 31671.79 120.00
[NStationary]
[Buildings]
[Bridge]
[House]
Quote:
Originally Posted by Marabekm View Post
Morning.
I was building a mission, and put a flight of TBF Avengers in (AI). When I went to arming screen I noticed the Mk13(late) torpedo was grayed out and unselectable. I thought maybe it had something to do with date, so I changed that to a later one. (like the Bat Bomb). Still unselectable.

So what's up? Is there some secret I am missing to get the Mk(13) late on the TBF?

Version: 4.13.4

Last edited by Tolwyn; 06-19-2017 at 06:20 PM.
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