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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-07-2010, 12:39 AM
KnightFandragon KnightFandragon is offline
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Default German gunsights and shift+f1

One thing in this game ive always wondered is why do German and Japanese planes need to Shift+f1 to center thier sights and why wasnt the game designed originally to center the gunsight based on the plane your flying. The ShiftF1 thing bugs me b/c when you fly an axis plane you lose half your FoV. Allied planes can zoom all the way back and they have so much more FoV. In the 190 you have like no FoV when you get done with its fat cockpit bars and the zoomed FoV, same for the 262.
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Old 12-07-2010, 12:43 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by KnightFandragon View Post
One thing in this game ive always wondered is why do German and Japanese planes need to Shift+f1 to center thier sights and why wasnt the game designed originally to center the gunsight based on the plane your flying. The ShiftF1 thing bugs me b/c when you fly an axis plane you lose half your FoV. Allied planes can zoom all the way back and they have so much more FoV. In the 190 you have like no FoV when you get done with its fat cockpit bars and the zoomed FoV, same for the 262.
Because with the gun-sight centered the view is actually wrong for formation flying and landings.

The game defaults to how you would be when normally flying not shooting.
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  #3  
Old 12-07-2010, 12:46 AM
KnightFandragon KnightFandragon is offline
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Originally Posted by WTE_Galway View Post
Because with the gun-sight centered the view is actually wrong for formation flying and landings.

The game defaults to how you would be when normally flying not shooting.
Well then, that pretty much awnsers it then -D I just kinda wish Shift F1 didnt zoom the FoV.
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Old 12-07-2010, 03:11 AM
IceFire IceFire is offline
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Your field of view doesn't change. The eye point does and you could argue that it does make visibility from those cockpits worse... But the actual field of view doesn't change by hitting Shift F1. Exception: Aircraft equipped with telescopic sights.

Practically speaking, since German and Japanese types had offset gun sights, you do need at least two views shifting the eye point between something neutral for flying and looking through the sight for shooting. In most other planes it just changes the eye point so you can see a different set of gauges/visibility out the back.
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  #5  
Old 12-07-2010, 10:00 PM
zipper
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Well, just tried shift F1 in an Fw190 and, yes, field of view does change a bit.
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Old 12-07-2010, 10:04 PM
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JG52Krupi JG52Krupi is offline
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This is annoying without 6dof but with the il2 6dof mod i quite liked moving my head to view the sights, so BOB which is designed with 6dof in mind should be fun and realistic.
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Old 12-07-2010, 10:37 PM
WTE_Galway WTE_Galway is offline
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Originally Posted by JG52Krupi View Post
This is annoying without 6dof but with the il2 6dof mod i quite liked moving my head to view the sights, so BOB which is designed with 6dof in mind should be fun and realistic.
The clip below is a Spitfire reflector sight. this is what a Reflector gunsight should look like with 6DOF.


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Old 12-07-2010, 11:12 PM
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JG52Krupi JG52Krupi is offline
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Wow thanks for the video that was awesome
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Old 12-08-2010, 08:58 AM
zaelu zaelu is offline
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I don't use toggle gunsight command unless I get into bombardier position... thanks to sHr

sure my gunnery kind of needs improvement but is very immersive this way.
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  #10  
Old 12-08-2010, 12:11 PM
TinyTim TinyTim is offline
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The field of view does not change. The point of view moves forward and to the side a bit, where (in some planes) more of the field of view is obscured by the cockpit framing and panel which might give an impression that FoV changes. But it doesn't, it stays exactly the same. It's easy to confirm this by observing distant objects and switching between normal and Shift-F1 view.

Last edited by TinyTim; 12-08-2010 at 12:25 PM.
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