View Single Post
  #14  
Old 08-31-2009, 04:52 PM
fuzzychickens fuzzychickens is offline
Approved Member
 
Join Date: Jul 2009
Posts: 259
Default

Quote:
Originally Posted by julian265 View Post
I agree. Which is why I'd like to see games accepting generic head position and angle as axis inputs, just like mouses, joysticks, and wheels.

Freetrack includes a free and open source SDK, but Natural Point appears to be pressuring game developers into not using it, or limiting it to 3DoF.
Exactly, the only thing NP will accomplish if they get widespread support from flightsim games is to cripple technology advancement in headtracking , except any advancement they themselves accomplish.

If history tells us anything, companies that have monopolies in their respective fields have little incentive to innovate.
Reply With Quote