Quote:
Originally Posted by IceFire
The damage model has been adjusted a half dozen times over the years in an attempt to make things work. The FW190 has been one of the harder ones to get right - for whatever reason.
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That is a problem. If DM creation is as tricky as I imagine it to be, all those progressive changes to DM might have introduced progressive errors as well!
Perhaps all that is needed is for all the remnants of past attempts to fix the DM model be removed.
But, assuming that getting the FW-190's DM is possible, and that the sim can handle the complexities of how a brilliantly designed, well-built, but smallish aircraft falls apart, here's what I think needs to happen for the FW-190.
These suggestions assume that DM operates on a "hit point" or "life bar" model - where damage progressively reduces a particular part's ability to take future damage in a linear fashion.
Engine: Reduce threshold between hit points required to get the "serious damage" texture/smoke, and that required for "engine fire". (Assuming those two damage results are linked.)
Wing: Slightly increase threshold required to get light damage result, increase threshold required for light damage to turn into heavy damage. Decrease threshold for heavy damage to turn into fatal damage/wing breaks.
Control surfaces: Slightly increase threshold required to get damage & destruction/part falls off result.
Vertical & horizontal stabilizer: Slightly reduce threshold required to turn heavy damage into fatal damage/part breaks off.
These changes both address the "one shot and it's unflyable" complaints of FW-190 fans, and the "you can't kill it" complaints of its opponents.
In any case, the FW-190 should be about as tough as contemporary planes of equivalent quality, design, and mass (e.g. P-51 & Spitfire). Certainly less durable than heavier aircraft like the Tempest, P-47 or F6F.