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Originally Posted by Liz Shaw
1. Taking out the diplomat by non-lethal means (ie. chloroform, punching him or throwing a glass at him) is classed as killing him and instantly results in mission failure. Maybe you should make the game recognize that knocking out the diplomat isn't classed as killing him. You did a similar thing with the courier in "Winter Cold".
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Quote:
Originally Posted by Mission objective
The diplomat should not find out that the safe has been opened, or that a stranger has been in the room. Any danger may cause the diplomat to take the documents out of the..."
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Quote:
Originally Posted by Liz Shaw
2. The game crashes when you attack the diplomat while the meeting is going on.
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I will check that...
Edit:// On my system the game only crashes when I attack the traitor, not the diplomat

It seems to be a scripting error, but I cannot find it