Quote:
Originally Posted by Woke Up Dead
Occasionally I get similar results in the lightly armed Yak-9: I can expend all my ammo on a 109, get lots of hits and cripple him by pecking away with short bursts, but a single long burst will make him go pop sometimes.
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This is actually consistent with the game damage model.
A lot of hits in a short time may destroy something that will stay fine with the same amount of hits in different runs.
At least it works that way with ground objects, so maybe some damage boxes inside the plane behave in the same way.