Thread: Il-2 MODs
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Old 01-02-2009, 01:24 PM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by LEXX View Post

The reason CFS failed was lack of support from the developer. Oleg didn't abandon his sim the way Microsoft abandoned their sim, although he severely crippled it himself by catering to the arcade dogfight server segment at the expense of his offline financial base and to some extent the online war segment also. That is a mistake he looks like he may have learned from.

Wrong Lexx... CFS series was designed and sold as "open architecture" and the MS team encouraged the development of third party mods..... with no quality control on MS behalf, just caveat emptor.

MS FS series is exactly the same, though with a bit of behind the scenes (for the sake of mod/ add on makers pockets) "consideration". They've only just now reaslised (FSX) after months (years in fact) of being told... their trees bring the sim to a crawl on most machines.

What killed CFS2 was three things, perhaps four. One, was The Zone Monster... Two, was cheaters... Three was CFS3 (with il2 being already released) and Four, was third party mod/ addon makers taking things over.



A wider choice of how the sim/ game could be played Lexx... leads to a wider sales base.