Thread: SoW and PhysX?
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Old 11-19-2008, 04:07 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by 99th_Flyby View Post
thanks again, Cap'n! I know Oleg won't give system requirements prematurely, but it woulld be nice if he could comment on "interersting" or "useful" technology. For instance, as you say, maybe SoW might make use of multiple CPUs or GPUs. That would ne nice to know. That tech is already out there,as is multiple core CPUs, though probably none out yet that could run SoW in all it's glory.
Flyby out

I don't know about that... Remember Software Lags hardware and we've had a pretty large bump in terms of GPU power in the last year. They know that GPU power will most likely double as it's a pretty fair assumption.

If you're worried about being able to play SOW in all it's glory... I think you're missing the point.

If that is the case then it's only a matter of time before we get the hardware required to run it.

It's also fair to say Flight Sims are usualy bottlenecked with the CPU not the GPU. Given the fact multiple cores are common place it may be a whole new ball game. So I wouldn't been too concerned about the hardware requirements.

My system is a few years old and it runs EVERYTHING just fine. The only game I've seen stress my system is Crysis and I have a feeling that's because it most likely not the cleanest software.

My next upgrade will depend on SOW. If it's CPU bound and it makes sense to go with more cores then the upgrade is pretty cheap. If it's GPU bound which I doubt then I will replace my existing 8800 SLI setup.

So not to worry.
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