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Old 01-09-2014, 12:59 AM
IceFire IceFire is offline
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Join Date: Apr 2008
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Quote:
Originally Posted by Wolkenbeisser View Post
Thanks for the great work TD . Enjoing IL-2 since it's first hour (more than 10 years ago).

In MDS (hosted dogfight Mission with 4 - 10 players) the position of a moving carrier is not on the same place for all players. It seems that the position is not synchronized on the clients. I can regularly see planes spawning (and take off or land) from an invisible deck appearing some hundred meters behind or in front of the carrier (it moves with it). For the Client which takes off, everything looks normal, but on the other machines the carrier is not on the same position.

The Problem exists already since carriers can move in df-missions (afaik). I thought it's not a bad Moment to report it now. I hope it can be fixed with one of the next patches.

Has anyone seen the same Problem so far? I don't think I'm the only one with this Problem, am I?
We run a dozen scenarios that utilize aircraft carriers on Battlefield1 and at no point have I seen this particular issue. We've faced our share of challenges, many stemming from MOD use (HSFX was particularly bad, we've found SAS to be very much more compatible), but not this one.

This is a 4.12.2 dedicated server running the stock game only with FBDj running as our server daemon (not that that part should make any difference). No issues with clients.

Are you running a dedicated server?
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