Quote:
Originally Posted by Nevar
That's great news. I look forward to it. Do you think I would have to start a new game for the fix you're making to take effect?
Thanks again.
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Nope - no restart required!
As it turns out, it was just misreporting having a child as my baby hint didn't account for this possibility properly. So if you played those 5 battles, it would say "expecting baby in 0 victories" and then if you continued, -1, etc. never giving you a child until you spoke with her about it and picked the correct choices.
The *.CHAT files for the most part had the proper logic, but I didn't have the correct snap labels in the *.LNG file as you saw the chat_system_... label placeholders.
Thanks again for pointing this out so I could fix it as I thought I had coded this properly, but never tested it until now.
Matt
/C\/C\