Quote:
Originally Posted by VMF214_Jupp
~S~ All,
What I can say, coming from the perspective of a "heavy user" of several sim-flight products over the fourteen years since I first installed MS's CFS is that I'd much prefer having clickable cockpits available than not.
One thing I've mentioned to several of my "veteran friends" is that clickable cockpits is perhaps the only thing missing from IL-2 1946 to make it a "near perfect flight simulator".
You see, back in the day we could import civilian General Aviation aircraft into CFS and hands on fiddle about with all kinds of avionics, thus learning about all kinds of things...
Coming from that background, as many, many of us do, not having the ability for that level of interaction between human, device, computer, and program is a shortcoming for all future flight simulator products if they do not have it included.
I believe that a "hard core realism niche" will not be satisfied with an arcadey, graphically superior, insanely accurate yet automated flight model, with uber intelligent ai game that has forgotten that the real magic is in the end-user experience of being fun, educational, and visceral at the same time.
There are simulators, there are games, and now hybrid simulator-games...
Just because it has an airplane, doesn't make it a f@*&1ng simulator. Period.
This I hope leads to a revival of a pure simulation over the internet cash cow scheme given enough time.
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First off, lets get rid of this sorry little myth that seems to keep popping up since the news broke yesterday, ROF is not a arcade sim, sorry, but it isn't and anyone who says it is clearly has not played it or even done a small amount of research. ROF may not have clickable cockpits (why would it?) but it offers fantastic and well researched flight models, gunnery and physics, best of all, it works perfectly out of the box and all it's features work without compromise.
I know many of you are angry because you feel that 777 has gobbled up any chance of you getting that mythical 'Battle for Moscow' that was promised and perhaps you even (rightly) feel that they dumped CloD just when it was starting to get good but let's face facts, CloD is dead and as much as I like playing it (yes, believe it or not, I as a lowly ROF "arcade" player can handle a clickable cockpit!) it never did live up to it's promises and now it never will.
We have not even seen a screenshot, we don't know what kind of tricks the now combined 777/1C have in store for us and we don't know what they are planning to do with the current ROF engine so howabout we not sit around and attack each other over petty things.
Even better, stop insisting that one sim is more "arcade" than another just because you are upset or unwilling to do the research.
If we keep acting like this than the problems and bickering that have come to define this community might pollute the discussion (and no, complaining for the sake of complaining is not discussion) about the new sim and prevent the dev's from seeing what we as a audience really want.
So, in closing, ROF is just as much a sim as CloD, the only difference is that ROF works as advertised and is still a active product, players can play both and should not feel like they have to pick sides in a petty bickering session and lastly, we flight simmers are a small community, perhaps we should try treating each other a little better and maybe things will go smoother.