Quote:
Originally Posted by dflion
1+2) Waypoints are neccessary. Another spech that they should be defined in briffing... and as well as dynamically changed waypoint due to command using radar data for exaple. Triggers will be.
Oleg, could you give us a little more detail here, if possible?. example - will a radar vector give you the ability to change a waypoint in-flight?
DFLion
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If I understand Oleg's reply correctly, then we should be pleased to see that the team is attempting to model the imprecision of radar at the time of the Battle of Britain. Hopefully they will find a way of moving what could be called a 'floating' waypoint on our flight maps - though I hope that the maps will be somewhat different from the knee-pad version used in Forgotten Battles. This particular battlefield was much more local than the vast Russian steppe or the emptiness of the Pacific. Vectoring by radio was the rule of the day, based on the calculations (and inspired guesses) of the plotters at Fighter Command HQ.
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