Quote:
Originally Posted by ckdamascus
Avenging Angel bug
Quite severe because even if I cast a spell on the enemy, they will take 1 dmg (if they are under the effect of Avenging Angel ala enemy skald), but it will NOT count against their avenging angel count.
I think that makes sense to not count against the avenging angel count, but it is insane that now half of their army is literally invincible unless I wait it out, dispel it, or sacrifice a unit to burn an avenging angel counter. 
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Best of all dispelling it won't even change the damage taken by that unit, at least not right away.
Quote:
Originally Posted by camelotcrusade
@Rork interesting, I thought only ghost blade was supposed to ignore magic resistance. Has anyone else confirmed magic axe working on magic immune enemies in build 6249? Maybe some of their tweaks introduced it.
If anyone else has seen any of these bugs persisting across builds let me know.
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All spells that deal physical damage can affect magic immune enemies from what I've seen. Dance of Winter, Frost Snake area damage, Geyser (only the physical portion, as far as I can tell). this makes me think magic immunity has been changed slightly and the description is somewhat misleading.