Thread: Dear Devs
View Single Post
  #1  
Old 11-23-2012, 01:26 PM
dainbramage dainbramage is offline
Approved Member
 
Join Date: Jul 2009
Posts: 58
Default

Quote:
Originally Posted by ckdamascus View Post
And, because of this trend, I'm not sure if some of the 'balance designs' issues are just outstanding bugs!

Archdemons only have 666 HP now. I realize that might have been the case in King's Bounty the Legend (never played that one), but in Armored Princess they have 766. While 666 is a cute number, they really do need more HP.

That's the bizarre thing. Pygmy did work! Somehow it broke. I wonder if they went back to an older revision of the code to fix another issue/bug and couldn't retro fix stuff.
I definitely agree with fatt shade's post - but archdemons (and tier 5 in general) were way too strong in AP/CW and they needed a nerf (like demons from TL-->AP). The removal of rune mages (CW ones anyway) is what hurts them in the transition over. Their stats per leadership are still well above par even with the reduced health.

Last edited by dainbramage; 11-23-2012 at 01:28 PM.
Reply With Quote