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Old 08-29-2008, 02:20 AM
Anton Yudintsev Anton Yudintsev is offline
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Quote:
Originally Posted by IceFire View Post
Oleg and I have gotten along quite well actually...not that we talk that often but a few good ideas exchanged on rare occasions. I'm quite realistic about what goes into making games and indeed works of art because thats what I think games are.

But let me get back to my point. Another forum member is pointing out that there are some issues with your planes and you have assured us that you have people working on the history. Great! Then lets make sure we have something that represents history...so either include all of the different types present (i.e. 8 gunned .303 Spitfire I versus Spitfire Ia with twin cannons) or choose the most common type that represents the time period the best.

Why choose the type that failed in combat? Or...in the case of the Mark II Hurricane...simply was not available until the battle was already decided? Unless your time period is September to November in which case the Mark IIa is perfectly acceptable. I'm not actually sure off the top of my head when the 12 gunned IIb arrived...but I don't think it did during any of the time considered part of the Battle of Britain. Then there is the 109E which is firing a 20mm cannon through the propeller hub (another forum poster here rightly spotted that one). Again...a type that was extremely rare. I forget the model number of the top of my head but a 109 expert can surely tell you that this type is not a common one at all.

Yes it existed...absolutely...your not wrong in this. But all of these were rare, not present at the battle, and generally failed as major production variants at the time. But yet suddenly they are everywhere. If the other types are present as well...then bonus...these are neat to have as bonus aircraft. But not the main types.
I know it. You know it. How much of others here know it?
There can be some author's vision in the game, can't it?
We are not throwing away historical realizm like Blazing Angels series.
Just pushing some limits. Because it is game, and because it allows better gameplay. And still histrically true - because there WERE such planes.
As an example.
Have you seen 'Battle of Britain' movie (1969)?
It is historical movie. But it is movie.
No flyable Mk I were even that time, and producers used other modifications.
Some scenes were completely fictitious.
But still it is great, historical accurate movie.
Read about it: http://en.wikipedia.org/wiki/Battle_of_Britain_(film) .

Quote:
Believe me...I'm actually a fan of Blazing Angels because they intentionally did not go the route of being historical. Just loosely based on history.
Blazing Angels is arcade game. It is far away not only from history, but from simulation as well. And even reality - I don't think, what I've played in BA2 was _airplane_ .

Quote:
And please don't think I'm some how showing off my knowledge. Thats not my style. I know things and I talk about them when its relevant only
I was only giving you a credit.

P.S.
Spitfires engine sometimes stopped, when flying down. I haven't heard players complaining, that in game there is no such effect Because it simply silly.

Last edited by Anton Yudintsev; 08-29-2008 at 02:22 AM.
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