View Single Post
  #33  
Old 08-11-2012, 10:32 PM
icarus icarus is offline
Approved Member
 
Join Date: Aug 2011
Posts: 323
Default

Quote:
Originally Posted by andrea78 View Post
mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
+1000

LOL "the maps are bigger" excuses everything wrong with CoD.
Reply With Quote