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Old 07-08-2012, 03:35 PM
5./JG27.Farber 5./JG27.Farber is offline
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Join Date: Aug 2011
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Quote:
Originally Posted by Robo. View Post
Why do you think that? Because it's shooting at you? Bofors has had effective ranges of 3500 yards (cca 3200m) and it certainly attempted to shoot at targets above 1000m. I understand you're reporting this issue from the playability point of view but even in the sim the chance you get hit is lesser if you're further away from the gun. You know there is AA on the airfields and there is AA protecting the targets. Just don't fly down there in these areas. If you do, you're likely to be hit. That's the price for catching the low flying RAF taking off or landing. Pretty fair and realistic I'd say.

I don't know anything about mission making and I appreciate what notafinger! said about blocks of AA guns and their amounts, but I don't see anything wrong with the gun range. Just my opinion of course.
So what your saying is, Im vulching and deserve what I get. Im Vulching if I go below 3.5km?


Im sticking to this:

Quote:
Originally Posted by 5./JG27.Farber View Post
In continuation with my discussion with ATAG Colander, I would like to add:

The sheer amount of Bofors on the ATAG maps makes the server unenjoyable for me and my squad mates.

There are in fact so many AA guns I actually cant remember the last time I was lagitimatley shot down by another human pilot. Please do not take this as bragging, I am at best an average pilot, this is a sincere and just statement.

The AA guns, as far as I beleive, were placed to prevent "vulching" with special regard to a pilot by the name of alambash. Considering I have not seen him online for some considerable time and all 100 octane fighters are airspawning this means that currently vulching on the red side is impossible on red fighters!

Furthermore as has been stated by ATAG on many occasions if you are getting "vulched" then you should move to a different airfield, get on comms, dont get mad and get even! - there are no rules on ATAG except that everyone must respect one another.

Yet ATAG seem also to want to balance the game and as such are influencing the way that the game is played upon their server. By having so many AA guns the best red fighter tactic is to stay on the deck over England and use the AA as a weapon not themselves - knowing that we blue fighters cannot engage with red pilots (as the game is for!) with out having to come to them and be damaged by AA so that they inturn may finish the process and claim victory over a blue pilot. A false victory.

Please understand this not an attack on anyone, nor ATAG nor red fighter pilots, but a perspective of a Blue fighter pilot who wishes to enjoy this simulator and the ATAG server but cannot due to this machanic which is shaping the events as I mentioned above.

I would also like to salute the red pilots who have something about them to fly not only exclusively over England but to come to the neutral ground of the channel and beyond into our terrortory where they too face the same redicoulous prospect of being hammered by the AA in the same way as do we Blue pilots when over England. What joy it brings me when the reds attack us for a change or we engage each other over the channel!

If the AA was as good in real life as it is in this game then England would not have needed RAF fighter command! The whole purpose of this sim, I am sure you will agree, is to emulate the Battle of Britian. The ATAG server has about 9 Bofors for ever active airfield. Im am confident without checking that there are more Bofors than in the actually real war where they did not engage with even half the range of the current bofors in game.

Please address this problem before I cannot anymore find myself to use you server.

S!
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