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Old 07-08-2012, 12:08 AM
Skoshi Tiger Skoshi Tiger is offline
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Join Date: Nov 2007
Location: Western Australia
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Quote:
Originally Posted by Frequent_Flyer View Post
There is no point to a "historically accurate " flight sim without an intensely immersive experience. if you have to illiminate the features ( clouds, trees, grass, shadows etc.) to actually " fly " the aircraft ,this certainly does not qualify as the " next generation" flight sim. The fact that we have neither accurately represented flying environment nor smooth uninterupted game play 16 months from COD's release is the issue.

An historically accurate flight model for a particular aircraft is never a settled issue.
Historically accurate? In my opinion it is Impossible! Post official performance figures and there are 10 page arguments, Post pilot accounts - same thing. Post Post war testing same thing.

Do I need to mention the 100 octane fuel saga? You get the idea.

What ever figures are used someone will beat up an argument and be unhappy and this forum that ususally leads to pages of arguments.


Immersion? In early 1980's I was totally immersed in black ground and sky with green wireframe models, a few short years later I was totally immersed in a flat green landscape, and solid blue sky. As the years passed new features were added which blew the older sims out of immersion stakes.

At the moment with COD I could turn trees of completely because the detail of the landscape is just fantastic. NPE flying in COD is better than any other sim I've seen. Getting a bunch of people on team speak and flying up high is wonderful and totally immersing.

Will COD be Better when they fix the trees, clouds and other trivial problems? Yes of Course it will.

I for one am willing to give the developers the time they need to finish this work of Art.

Cheers!
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